Master Yi Build Guide by Mini7
Not Updated For Current Season
Master Yi Build
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Use at your expertise (READ)
It all takes practice, you won't butt plug rape every game... most games will be flat with positive K/D but sluggish kills. Few people can actually manage EVERY GAME OMFGWTFBQQ killing sprees. And I have been getting advice and some item builds- one thing I always say X100: It's all about how you want to build him, try the build... like it?
No- Use your own build, but learn from the text
Yes- Perfect, I only want to help
As always, vote and comment
Just a quick note
If you like the build, give me a vote up.
It goes a long way :')
600 views? :D hopefully 600 people voted... oh wait... :'( all this work guys... c'mon
Well there 1.5K, Thanks.
I've tested 50+ games and revised about 6 times... even spent a day in total working out item builds.
I love the people of Mobafire... but if you help this guide get ranked up... more people see it!! <3
Word about courtesy ingame.... Don't auto lock in... just dont...
Introduction - Master Yi WuJu Bladesmen
Keeper of the ancient art of Wuju, Master Yi is a mystical warrior from the isle of Ionia. He descended from one of the few tribes dedicated to the preservation of Wuju, a martial art founded with the principles of absolute spiritual awareness of one's self and one's enemy. When the armies of Noxus invaded Ionia, Master Yi joined in the Ionian defense to fight the craven enemy, bringing his village honor through his unparalleled mastery of the blade. The ensuing battles ravaged the land, but no conflict inflicted as much horror as the day the armies of Noxus closed in on Yi's village. Left undefended, the village became the unfortunate test subject of the latest invention by an up-and-coming chemist, now known as Singed. The remains of the village that Master Yi returned to were so horrific that it remains a festering scar on Ionian history. To this day, no Ionian will ever publicly speak of what occurred.
After the Noxian invasion was contained, Master Yi fell into a deep isolation. For years, he trained morning to night, speaking to no one and refusing offers of consolation by fellow Ionians. The only thing stopping him from madly charging into Noxus battle lines headfirst was his pledge to keep the Wuju style alive. Even though he seethed with impatience, his rage became a tool for sharpening his practice of Wuju, developing stronger and deadlier skills for his eventual vengeance. The only thing that roused him was news of the League's formation, and Noxus's subsequent enrollment in the League. Master Yi now brings his mastery of the blade to the League of Legends with unflinching purpose: to avenge his kinfolk and end the predations of the Noxus once and for all.
"The art of Wuju lives on in Master Yi, and is plunged through the hearts of his foes." –- Soraka, The Starchild
7/13/11- released guide
7/14/11- Noticed an issue with the laning build, fixed
7/14/11- Tested AP build, found issues with Jungle build... all fixed till more testing
Pros / Cons
FOR ALL BUILDS
Able to 1V5 with ease (late game)
One of the best junglers
A bit red dependent most of the game
The second you are dominating *INSTA FOCUSED*
Build one- Jungster Yi
This jungling build is standard for most Yi's. Master Yi is a random jungler. Relying on luck to land extra damage on creeps. I asked about 5-10 high elo friends of mine about Master Yi's potential as a jungler. 99% said that he's a better jungler than laner.
There are 2 options on a jungle route-
Blue Golem > Wolves > Double Golem > Wraiths > Red buff for a faster gank
Wolves > Double Golems > Wraiths > Blue Buff > Red buff for a slower but more safe jungle
Double Golems > Wolves > Wraiths > Blue Buff > Red Buff for a faster than above jungle (less safe)
*note- Safe jungling is not safe, you could get counter jungled or ganked by a roamer... CAREFUL IN RANKED
-Jungle Yi is still being tested by 7 people- -Ranked Q and Solo Q-
Items to rush-
Wriggles for an insanely faster jungle.
Build Two- Lanester Yi
This build is for laning. This build has slower leveling, the danger of enemy champs and of course... towers.
The summoners are designed to be really used late game to back door EVERY DAMN TOWER.
REMEMBER- KILLS DONT WIN GAMES, TOWERS DO!!!
Just harass and farm with alpha strike and once that ult is there... DECIMATION
Items to rush-
Boots and Phantom Dancer for DPS
Boots and Wriggles for LIFE STEAL
Boots and Infinity Edge for AD
Build 2- my prefered
Build 2 allows you to level up slower and gain less money, but its more stable. The last slot item is completely situation based.
Black Clever- Enemies stacking armor
Youmuu's- Enemies are stacking armor and you need faster attack speed
Guardian Angel- Most preferred item for the effect
Whisper- ARMOR PENT
Build Three- APster Yi
The build is made for trolls and pioneers. Being a lane phase domination machine and a late game waster of space.
People argue there are more benefits of AP over DPS with the ratios and such.
but, with AP.. you rely mainly on procs from Lich Bane and the damage of Deathcap and the Slow of Rylai's!
Items to rush-
Boots and Deathcap for AP AP AP AP
Build 4- A little something from the community (REMOVED)
After receiving some advice from-
2. Dante Rebellion
I've compiled a "beta" version of a build... still in testing, still need advice for summoner spells and ruins...
But i think someone else will say it.
IF YOU HAVE ANY ADVICE, ILL PUT IT IN THIS BUILD
Reds are for Armor Pent.
Yellows for Armor (flat) (helps a ton while jungling)
Blues for Mg Resist per level to counter those pesky casters and nukers.
Quints are for Flat Armor Pent.
Reds for Armor pent.
Yellows for Dodge
Blues for Mg Resist
Quints for Armor pent.
Reds for Mg Pent. (Does more dmg then straight AP
Yellows for Flat HP (helps a TON)
Blues for flat mana (debatable, add what you need... has to do with mana)
Quints for FLAT AP TO THE MAX!!!!!
For each build, they build your early game to wear master yi would struggle... say Early lane games wear on your hp or your damage output... or a jungler yi gets trumped by the neytral creeps.
Summoner Spells - Key
Exhaust- Maybe on laning yi for a starting advantage.. but no
Ghost- YES OMEGA YES backdoor and ghost away
Heal- Only if you are trying to suck
Revive- On;y viable with Karthus and Pantheon.
Smite- Only with junglers and roamers (maybe)
Teleport- Tp in, Ghost out... *puts on sunglasses*
Cleanse- Its called meditate
Fortify- Are you a tank? Maybe :P
Clarity- Not that mana hungry
Ignite- If he got away, and you're yi, UNINSTALL
Rally- *You have been slain*
Clairvoyance- -_- support
Flash- Ghost has better benefits and gets you a farther distance
Mostly need early game-
Start with a stun champ with you in lane. Stun thrown, QER, *an enemy has been slain*
Late game is all about-
the element of surprise
the element of concealment
Creeping / Jungling
For a more accurate jungling guide, see http://www.solomid.net/guides.php?g=2024
But as above, you have routes for different team comps... its all about experience with jungling all together!!!
A tip on Yi engagement
Don't engage on anyone with stuns, i just hit a game with-
I kinda died maybe....hmmm.....16 times. Because Yi cant last being stunned. 2000 Hp at lvl 18 is nothing to brag about, let alone survive with. Only with outstanding lifesteal. Still cant figure out a theory/plan around stun champs other than QUICKSILVER SASH. You cant go anywhere without it.
People who helped/Testing games
Just proof of constant testing
Thanks to WoLfenxX for saying the build was awesome... It goes a long way :')
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Kills dont matter, because you BDed every turret!!!
Wanna help testing?
Send Mini7 a request...
Or send me pictures/screencaps of your final build with item builds so i can put it in here... credited to you and anyone you worked with...
Go on /r/leagueoflegends for my guide as well