Master Yi Build
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
This guide is very simple guide to AD Yi. When played correctly you can KO any character in a fight with Yi.
The core items for this Yi build are very simple and effective, but first I'll explain a little bit about each skill.
Double Strike- Master Yi strikes twice every 7th attack.
Really great passive when you time it right.
Alpha Strike - Master Yi leaps across the battlefield with blinding speed, dealing magic damage to multiple units in his path with a chance to deal bonus magic damage to minions.
Master Yi leaps across the battlefield striking up to 4 enemies, dealing 100/150/200/250/300 (+1) magic damage to each enemy with a 20/30/40/50/60% chance to deal 400 bonus magic damage to minions.
Really great harassing move early game, and it is your great chasing mechanism. It helps clear minion waves, and it's also great for hitting people who are hiding behind turrents.
Meditate - Master Yi rejuvinates his body by focus of mind, restoring health and increasing his armor and magic resistance for a short time.
Master Yi channels, restoring 140/280/420/560/700 (+1.65) health over 5 seconds. While channeling, Master Yi gains 100/150/200/250/300 armor and magic resistance.
Honestly people underestimate the helpfulness of Meditate. Now since were building pure AD its not going to heal as much. But late game combined with Golem Buff gives you infinite health. Also a great skill to counter Karthus's ultimate.
I only recommend using Meditate early game if you are middling.
Wuju Style - Master Yi becomes skilled in the art of Wuju, passively increasing the power of his physical attacks. Activating Wuju Style doubles the passive bonus damage for a short time, but the passive bonus is temporarily removed after the effect wears off.
Passive: Increases physical damage by 15/20/25/30/35.
Active: Master Yi can activate this ability to double its effectiveness for 10 seconds, but this removes the passive bonus until Wuju Style becomes available again.
People don't realize how great this skill is early game, this skill almost always guarentees you first blood if you have a decent laning partner. Not only do you start off with +15 attack damage making you have more attack damage then any other level 1 champion. But when you activate it your damage doubles easily allowing you to hit 80's and 90's. Combine with exhaust=first blood.
Highlander - Master Yi moves with unparalleled agility, temporarily increasing Master Yi's movement and attack speeds as well as making him immune to all slowing effects. Additionally, killing a Champion refreshes all of Master Yi's cooldowns.
Increases Master Yi's movement speed by 40% and Attack Speed by 40/60/80%, and he becomes immune to all slowing effects for 6/9/12 seconds. Additionally, killing a champion refreshes all of Master Yi's cooldowns. (Assists reduce half of the base cooldown amount.)
Obviously Master Yi's most important skill. This skill is what keeps you alive, and what kills everyone else around you. This skill gives you a great chase if Alpha is on cooldown, and the best part. Once you kill someone the cooldowns are done. This is the perfect ultimate in the sense that if you play it smart you can destroy a whole team. If someones attacking you and you think you're going to die, highlander out NOBODY can catch you. You can't be slowed you can't be stopped.
Vampiric Scepter- is you're starting item, basically you will be relying on it's lifesteal until late game, then you'll upgrade it to bloodthirster. This is your primary healing source it is important.
Ninja's Tabi- I included Ninja's Tabi for two reasons. It gives you a little armour, and increases your dodge chance by 12. Add the dodge chance of phantom dancers, and runes and you don't get hit a lot.
Sword of the Divine- Many people don't use this item not only does it give you 60% attack speed one of the highest in the game. But every 4th hit does 100 magic damage. When Yi is somewhat built she hits 2 time per second. In 2 seconds you get an extra 100 damage. Also when you activate it you're attacks become undodgeable, and they lose 30 armour penetration. Early game thats true damage.
Phantom Dancers- +30% critical strike, +45% attack speed, 20% dodge, and 15% movement speed.
Great critical strike, attack speed, dodge, and you get movement. Win win win and win.
Infinity Edge- +80 attack, +20% critical strike, and a passive that increases critical strike to 250% instead of 200%
Combined with Phantom dancers you get a 50% critical strike and insane damage. This combination is deadly.
Bloodthirster- Gives you increased damage+lifesteal by killing minions awesome.
The last item is always situational
Madred's Bloodrazer- Gives you armour, attack speed, and deals magic equal to 4% of there health. Stacks really well against a cho'gath with 4000 hp.
Black Cleaver- If you're fighting someone who's stacking armour it gives great attack damage and destroys anyone wearing items. I usually use this item.
Sword of the Occult- Only get this item if your completely wrecking face. Fully stacked you get 110 attack damage and increased 15% movement speed.
Thornmail- Great if they have another high melee dps (Panth, or another Yi) Not only does it give you +100 armour but rebounds 30% of the damage they do to you back onto them giving you the advantage.
Banshee's Veil- Only get it if they have a heavy based caster team. Not only do you get health, but the first ability cast on you that's unfriendly doesn't work at all. Great counter to stuns/slow.
Vampiric Sceptre- 450
Ninja's Tabi- 850
Recurve bow- 1050
Sword of the Divine- 920
B.F. Sword 1850
Infinity Edge- 2230
Phantom Dancers- 2200
B.F. Sword- 1850
If you follow this order this will be the price of all the main items in order. This helps so you know when to leave or stay in the lane.
Now to be honest Master Yi is a good mid, but there are many other better mids out there. If someone else want's to be mid it's better to let them go.
But if your in the situation where you have to mid make sure you get meditate earlier, so you can stay in the lane longer. Use alpha on minions and most of the time you'll hit the enemy champion. Be very careful of ganks because Master Yi is very squishy.
Depending on who you're laning with you will be very good. Of course start out with Vampiric Scepter. Since Master Yi is a very fast character with high movement speed at level 1 I always enter there bush on the bottom. Be careful though because sometimes you might have someone in there. But if your there before them and they enter. Activate Wuju Style and exhaust. If you have a great laning partner they will help you and the person will 9/10 times always die. You get a free 400 gold.
After that just play a game you usually would. I usually keep area near dragon warded to see if people are coming to gank me or that.
I listed the price of items above and that's the order you should go for. But I'll recap it.
Vampiric Sceptre, Ninja's Tabi, Recurve bow -> Sword of the divine, Zeal, B.F. Sword -> Infinity Edge, Phantom Dancers, B.F. Sword -> Bloodthirster, and last item.
Remember, if you're facing a tankish team get Madred's Bloodrazer.
If your facing a heavy DPS (Damage Per Second) Thornmail
If your facing heavy casters Banshees veil
Goodluck and show the world how much of a boss Master Yi can be.