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Build Guide by Ruby Death

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Not Updated For Current Season

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League of Legends Build Guide Author Ruby Death

Master Yi The Tank Eater

Ruby Death Last updated on August 6, 2010
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Ability Sequence

2
7
13
15
18
Ability Key Q
1
3
5
12
16
Ability Key W
4
8
9
10
14
Ability Key E
6
11
17
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 22

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 8


OK This is a Build Revision. No longer is it a made on the fly cause I had to live kinda thing. This build requires you to kinda be a support guy early game. But once you get it going your are able to take out Tanks and any one around em with little problem. Heimerdinger isnt even an issue here cause you take down his turrets in no time and then Cleanse his blind stun bomb and tear him a new one then run to a bush and heal only to come out and take out who ever was dumb enough to come looking for you.
One thing to note is thatthe Ghostblade is one of the most important Items in this build cause of its ability and bonues Gold and Armor Pen.
After the Ghostblade if your able to grab Malady before the Cleaver so you can Jungle Sooner go for it itll work out in the long run...but if your stuck laneing against a Tank or two and cant afford to leave you teammate for longer then it take to buy something and run back then go straight to the cleave after Ghostblade...your lane partner will thank you cause everyone benifits from the cleavers Armor Pen. Malady is a temp Mid-Game Item So you can Jungle and Farm with out using much mana so when you need it you have it. Once you get Madreds Be ready to sell Malady for the infinty Edge or hold out and sell it to help you get your Phantom Dancer.
Another Tip is DONT DIE. I know that goes with out says but dont try to save a doomed frined...jsut GTFO and make sure you clsoe enough to help next time rather then running from across the map cause your were in the jungle not paying attention to your party. Like I said this is kind of a support build in that you should be near someone on your team at all times so you can jump out and hit the Tank. So yea your team is kinda serving as bait. But if you buddy is about to get ganked with one squishy and one tank...and you chase the tank Away in one-two hits you and your partner can now gank the squishy guy who got left behind.
Once you hit end game Tanks wont want to go near you cause you will drop em in no time. Only ones I have a problem with is Allistar cause of his ground pound and Cho caus eof his Stomp>feast Combo...sorry I cant cure airborn.