get
prime

Build Guide by magnusvenator

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author magnusvenator

Master Yi: Where Did You Come From?!?

magnusvenator Last updated on September 15, 2010
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Ability Sequence

2
14
15
17
18
Ability Key Q
1
4
5
9
10
Ability Key W
3
7
8
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 22

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 5

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 3


This is a defensive build to start with. Using this build I can usually stay in the lane until level 10. Staying in the lane means more minions kills. That mean more exp and money that the other people who are in the lane wont get. You wont get the Infinity edge until level 16ish, so you will have to deal with your double phantom dancer movement speed of 490ish and crit of 350ish every other hit. Sad. With this full build you will hit for near 500 without crit, 1300 with a crit and you crit every other attack if not more. So throw on Wuju and Highlander and you will hit twice per second for 1800 damage. So just 2 seconds will do 3500+ damage. You have to be a mega tank to have that much health.

This is a hard build to get, but once you have it, you will be so dominant that the early game wouldnt have mattered. You can take a turret down in just 4 seconds. That is the way a DPS Yi should be played.