Caitlyn Build Guide by mightydomxd
Not Updated For Current Season
Not Updated For Current Season
Hey guys its the Chinese Mightydomxd here.Caitlyn was played the most until the Ahri patch she is not place number 9th on the most played champions.
I recommend that Caitlyn should be in team fights and not pushing lanes except for when you aced the team or there are 2 guys left on their teams.I mostly play her soloing top if we have a person that's jungles.My build is mostly base on damage and attack speed.
I hope you guys will like my build.
Pros / Cons
Good at poking people in the being of the game
Great minion killer (I always get 100 in 15 mins when i'm soloing mid lane)
When she is fed she can 3 shot squishy targets
Targeted very easily
She can only place 3 Yordle Snap Traps
Her ultimate can be block by enemy champions
I useFlash and Exhaust on every champion except for brand and Annie.When your getting ganked use Exhaust then use your 90 Caliber Net then use your flash to escape.
TeleportPeople mostly use it when they are at mid lane
GhostGood at running away from fights
Headshot:After every 8 / 7 / 6 autoattacks, Caitlyn's next autoattack will be enhanced to be a headshot, dealing 150% damage to a champion or 250% damage to a minion. Shots fired from the brush count as two.
Piltover PeacemakerCaitlyn revs up her rifle for 1 second to unleash a penetrating shot which deals 20 / 65 / 110 / 155 / 200 (+130% Attack Damage) physical damage (deals 10 less damage to subsequent targets, with a maximum loss of 50). Very good for farming minions and hitting champions.
Yordle Snap TrapCaitlyn sets a trap to reveal sneaky yordles. When sprung, the trap immobilizes the champion and deals magic damage over 1.5 seconds. I use it the bushes every where or make a line in front of your base.
90 Caliber NetCaitlyn fires a heavy net to slow her target, the recoil knocks Caitlyn back also dealing damage. I will recommend using it for when there is a gank or if you need to run faster.
Ace in the HoleCaitlyn takes time to line up the perfect shot, dealing 250 / 475 / 700 physical damage to a single target at a huge range. Enemy champions can intercept the bullet for their ally. I use my ulti when someone is low on health or when the enemy has a ignite on them i use it on the champion that got ignited.
For Caitlyn try to poke them as much as you can so you can use your ult but Caitlyn should mostly poke them with her Piltover Peacemaker and her HeadShot. For Caitlyn if you want to farm minions quickly when they are lined up on the side go and Peacemaker them.
All Caitlyn needs is vision for her ult to get locked on the the enemy champion,so some people buy sight wards,Caitlyn's traps or teammates to give you vision.
Traps are because it gives visions for where the enemy champions are at. when you are at mid game place a trap in front of dragon.When your on the back foot place a trap in front of Baron to see if they are Baroning.
For my items i'm meant to build a lot of damage because Caitlyn is the team carry.You don't need a second Bloodthristers.You can change it our for another Phantom Dancers, Last Whispers if they are building tank,Frozen Mallet or a Madred's Bloodrazor.
Caitlyn's core items areBerserker's Greaves, Bloodthirster, Phantom Dancer and Infinity Edge.
Of all the physical DPS champs Cait probably has the worst AD scaling. To account for this you need to farm a lot more than other champions.
Caitlyn is a fantastic farmer. If you're not beating your lane opponent something's wrong.
Other than this, early game is a fantastic time for Cait. This is pretty much all due to her range and the damage of Piltover Peace Maker.
I like to push mid lane to their tower by spamming Peace Maker through minion waves at the enemy champ then cleaning up the last hits on the minion wave, saving HeadShot for the enemy.
I'll try to keep their HP low. I won't push them past 2 bars before level 6. I don't want to scare them off before I get my ult.
After the kill or forcing them out of the lane I'll push my minions to the tower then recall for Berzerker Greaves and Vampiric Scepter.
If I'm doing well at this stage I'll return home for a B.F. Sword,Straight up BloodThirster.
As team fights begin to start in mid it's important to stay behind your team. Cait is very squishy and a No.1 target if she's doing well. Drop traps to stop enemies for pushing for a couple of seconds.
The moment you see any enemy low enough to kill with your ult then just go ahead and fire the ult. If it's blocked then 2 enemies are too weak to fight and your team can rush them.
If you have red buff and an ally is under attack turn and try to kill the target.People have a natural reaction to turn and flee when they start getting slowed and that's a terrible idea vs. Caitlyn.
You should have a Phantom Dancer by now so out killing champion should be easy and farming minions.
Use this speed and range to poke at enemies before a team fight. It can often lure out an enemy that you can net and have your team mates take down them.
If you've reached your max build then it's possible to win any game so long as your team mates doesn't get aced.
Aim for their DPS n all that but your priority #1 here is to basically not get stunned.Start focusing their squishies.
At this stage Peacemaker is only useful for farming and the occasional poke. Don't use it in combat as your standard autoattack can put out much more DPS while also healing you.
Make sure you get Red Buff at this stage of the game. I can't think of any champs who'd have a better use for it than Caitlyn during the last couple of team fights. Her range and Phantom Dancer means no one will escape her.
Your Best Friends
Lux:Because of her bind.
Sona: Because of her ult Stun
Rammus: Because of his Taunt
Ahri: Because of her Taunt
Alistar: Because of his Knock-Up
Wukong: Because of his Knock-Up
Sion: Because of his Stun
Ryze: Because of his blind
Nasus: Because he can slow Champions down
Malphite: Because he can slow Champions down