Build Guide by yukimika

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League of Legends Build Guide Author yukimika

Miss Fortunate Killzone

yukimika Last updated on September 23, 2010
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by yukimika » September 14, 2010 9:47pm | Report

So many views and no comments :( or votes :(


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yukimika
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by Heillion » September 15, 2010 5:52pm | Report

Yeah, i don't get it man, its a pretty good build. Although my last game didn't have any great score, it was 10/2/5. I love the fact that you added in the frozen mallet, just love it. Gave me some pretty good survivability that i needed that complimented my summoner skills. Especially for the fact that its also a slow which she needs also over all since her Make it rain skill only slows in a certain area. Overall, +1. I was able to stay in game without going back at all until i got the next item lol, literally. Except for my IE but who cares as long as i get it :P.

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by yukimika » September 15, 2010 6:08pm | Report

Glad you like it man. Thanks for the comment


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by marqueex3n » September 16, 2010 3:49am | Report

Nice build, just tried it, and, like Heillion mentioned, nice survivability. Keep up the good work!

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by Orezbus » September 16, 2010 11:21am | Report

Bought Miss Fortune last night, tried your build and loved it. Great survivability!! Most of the games didnt last long enough for me to get infinities edge, ill have to try a 5v5 and pick one up to see how well it works. Great build, will keep playing with and trying new things.

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by yukimika » September 16, 2010 12:06pm | Report

Thanks for the comments guys.. Glad you like it!


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by yukimika » September 16, 2010 4:14pm | Report

I see some people are voting yes and no without saying why.. i would appreciate it if everyone who votes at least says why and tries the build.. thanks :)


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by BakedNOwning » September 17, 2010 1:54am | Report

Since you are asking for comments here is mine, Love the item build got the right idea, same build I usually do just throw in phantom dancer, like the speed instead still debating about taking it out not completely sure, runes are okay I used crit chance instead of atk speed ones, what I DIDNT like about this build was the choice on masteries...the Offensive masteries are okay except for when you pour into AP magic pen, not an AP build but whatever personal choice on 1 point game usually gives you 2 points to put into whatever you feel like it, now when I looked at the utility side I was a little....Lets say thrown off by it. Time spent dead, if your doing well as a MF you shouldnt BE dead, dont plan ahead to BE dead and think your comming up sooner, I personally would put those into mana regen and ghost at the start Ghost = Get away and mana regen is for harassing earlie with double up you should know spamming it earlie is a killer for dominating lanes, and then you went into exp gain...Sure I mean if your farming having a slight level advantage in games is alright yet Id rather put it into yet more mana regen, then that LAST point into the gold gaining talent, since shes item dependant this will help her immensly in achieving her ultimate goal....ITEMS....So quick recap 1st tier utility mana regen 2nd tier mana regen again 3rd tier gold, the talents PLUS your runes should give you good mana regen to last you in a lane for a long while and spamming your double up on the enemy forcing them usually to head back to base thus still giving you a level advantage most of the time while keeping them at bay from screwing you over....Thats what I would change \o/

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by BakedNOwning » September 17, 2010 1:58am | Report

Oh and forgot to mention the boots, of course always change boots according to hero match ups, AKA versing morg, or warwick champs with stuns obviously go Mercury boots otherwise MF will have hard time living after a stun

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by yukimika » September 17, 2010 11:47am | Report

Hey BakedNOwning, thanks for pointing out the masteries i completely overlooked that. I didn't mean to put them in time spent dead so that is my fault and i apologize to everyone who looked at and used this build. As for the rest of your comment, this may take a while to sort through, The magic pen buff IS good for MF. Yes i use an AD build and no i dont get mag pen items. But though her ultimate scales with AD it does magic damage, along with her w on-hit ability, and her e aoe. The 15% mag pen talent helps and i stand by that choice. I get mana regen runes so i decided that extra time on neutral buffs and more experience would be a better advantage. As i play now i barely run oom except in the beginning, and i only run oom in the beginning if i feel like being super aggresive. As for phantom dancer, i don't like that item at all. Don't ask me why i just don't there are better items Imo. She isnt crit dependant which is why there isnt a phantom dancer in my build. She gets enough burst AS with her w ability and if not then that is why i put some AS items in my optional items section. Maldreds is far better in my opinion due do the extra damage output, it gives AD, AS, and the passive damage boost.

I like your idea on the utility side, the mana regen would help and the extra gold would be killer. I will try it but i am only changing the build to fix my mistake until i try out your alterations. Thanks for the comment. happy shooting


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