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Miss Fortune-Can't Handle Me

Miss Fortune-Can't Handle Me

Updated on May 3, 2011
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League of Legends Build Guide Author Frostbit3 Build Guide By Frostbit3 1,290 Views 0 Comments
1,290 Views 0 Comments League of Legends Build Guide Author Frostbit3 Build Guide By Frostbit3 Updated on May 3, 2011
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Spells:

LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Ignite

Ignite

UPDATE: UNDER CONSTRUCTION

Later I will update with the description, as well as skill sequence and runes.
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Introduction

This build focuses on attack damage, critical strike and attack speed. I am currently trying out even more items to see what is best, so I will update later on.
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Pros / Cons

Pros:
High Mobility
High Attack Damage
Great in any lane/Great Mid


Cons:
Squishy
After hit, mobility goes down
Usually focused in team fights for being a carry
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Items

Although you start out with Doran's Blade, later on it will be useless when you get Frozen Mallet. Try to hold on to Doran's blade as much as you can, since you only have 6 slots. Eventually you will sell this item and get Infinity Edge, Phantom Dancer, then The Black Cleaver after it.
Some other possible items for the end in this build could be Youmuu's Ghostblade for attack damage, armor penetration and critical chance; Last Whisper for attack damage and armor penetration; and Madreds Razor's for attack damage, attack speed and armor. I personally like the idea of getting Madred's Razors since it is the more usefull because it has the most beenfits, which further enhances this build in damage and attack spreed. This is the same for Youmuu's Ghostblade, meaning that Last Whisper would be the least favorable choice.
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League of Legends Build Guide Author Frostbit3
Frostbit3 Guide
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Miss Fortune-Can't Handle Me

League of Legends Champions:

Teamfight Tactics Guide