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Mordekaiser Build Guide by Nojooei

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Nojooei

Morde Ap off tank

Nojooei Last updated on August 3, 2011
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Ability Sequence

2
5
13
14
17
Ability Key Q
3
8
9
16
18
Ability Key W
1
4
7
10
12
Ability Key E
6
11
15
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
4/
Evasion
 
 
 
 
 
 
 
 
 
 
4/
Veteran's Scars
Willpower
 
 
 
 
 
 
3/
Ardor
Reinforce
 
 
 
 
 
 
1/
Tenacity
 
 

Defense: 21

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 0


Guide Top

Introduction

Hello everybody and welcome to see my first build. It's ap/off tank build.I usually use this build when i play with Morde. Plz comment and vote!


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Pros / Cons

Pros :)

+Good farmer
+Tank with his passive
+Easy to play
+Not easy kill in 1v1

Cons:(

-Dont have CC
-Shield duration
-U CANT save your team mates


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Runes

Greater Mark of insight = Magic penetration = more dmg with your skills
Greater Seal of Regeneration = More hp regen = can stay lane longer and use skills more
Greater Glyph of Resilience = More armor = enemies attack are less effective
Greater Quintessence of Insight = More Magic penetration = even more dmg with your skills


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Masteries

I take 9/21/0 masteries. This is pretty common mastery build for Morde. (at least i think so :D)
Defensive masteries help u that u wont die so easily and offense masteries give more dmg with your spells.


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Summoner spells

I take ghost and ignite. Ghost give more movement speed and that speed added to force of nature u are fast. And when enemy is slowed from rylai's crystal scepter he/she cant escape.

Ignite + ulti = HUGE dmg


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Option items

If enemy have 3 or more ad dps replace abyssal scepter with thornamil
If enemy have 3 or more ap dps replace sunfire cape with banshees veil.
Enemy team have malzhar or annie example, replace abyssal scepter with quicksilver sash if u want get out stun.


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Things to remember

In teamfights try to use ulti first person who dies in enemy. So its 6v4 in 5v5, or 4v2 in 3v3.
Use wards and call miss, that will save your and your allies life.
Use creeping death to allie minion, enemy minions take dmg, u gain shield and u are safe from combat.