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Build Guide by El Chupanibre

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author El Chupanibre

Mordekaiser - 3s Carry

El Chupanibre Last updated on August 17, 2010
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Ability Sequence

2
13
15
17
18
Ability Key Q
4
7
9
12
14
Ability Key W
1
3
5
8
10
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
3/
Quickness
Blink of an Eye
 
 
 
 
 
3/
Intelligence
Mystical Vision
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 21


This is a 3's tank build that I have used time and time again. Not only are you very very hard to kill, but you can also output a large amount of DPS. A lot of times enough DPS to kill the entire team by yourself.

ITEMS
A lot of Morde builds have Doran's Shield first, I personally feel like i benefit more from the pendant. You don't need potions with that much health regen, plus it gets you started on you Force of Nature. You really shouldn't ever get to trinity force. It is there only to keep you a strong DPS, even in late game.

SUMMONER SKILLS
Ignite - This ability, when used in combination with your ultimate, can be very deadly, and will stop most runners in their tracks.
Ghost - A lot of the people I play with ask me why I don't use flash instead of ghost. The reason is that morde doesn't have any good escapes, and flash just doesn't get you far enough away from people to get you out of trouble. With dash, it lasts a long time, and you are survivable enough that if stunned, you can still run away after the stun wears off.

RUNES
My rune build is a very typical morde build. The only major difference is that I see a lot of builds with magic pen quints instead of health. I just feel that you can't go wrong with health quints in any rune build.

ABILITIES
You want to max out Siphon as fast as possible. It is your best pushing ability and shield builder. I always start out with one rank of Mace of Spades to help with building my shield, and 1v1 champion fights. You also want to level creeping death up very fast as well. Once maxed, it does way more damage than a sunfire cape, and provides that extra defense. It is also good to put on your teams DPS carry during team fights, as they will probably be taking the most hits. Now, you're probably saying "wait this is a carry build!" Yes, but at the same time, it is a great tank build too.