Pushers, Tanks, Innitators, Dp
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
This is my first build to make and I have tried many different rune and mastery builds and this is for sure my favorite and best. Mord is pretty much gurranteed to get first blood. Morde's main weakness is people who can Silence, Slow, Stun. This is because you need to keep your shield up by casting abilties and when you are stunned you cant keep your shield up. You dont want to get caught in anything more than a 2v1. I can personally take on up to two dps at once by keeping my shield up. If theres 3... Theres just no way. This being said 1v1 against you is very hard for your opponent to kill your shield and then your health. lvl 1-6 i would suggest harassing as much as possible. You can keep building your shield with siphon of destruction at a range and run back. I put creeping death on melee minions because the dmg the flying metal does is my dmg and if it kills something you get the kill. Mid game i focus on holding a lane while others gank, Morde can take on at least 3 people in a lane with keeping small damage on the turret. This alows your team to push. End game you are unkillable, your shield has pretty much 700 health and your creeping death can keep it full by iteself. Please give feedback on oppions of what you think should be changed or your feelings on the guide. Good luck and have fun killing with shrapnels peices of metal!