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Dr. Mundo Build Guide by verigonx

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author verigonx

mundo goes where he pleases as full tank

verigonx Last updated on February 4, 2013
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Ability Sequence

1
4
5
7
9
Ability Key Q
3
14
15
17
18
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Executioner
 
 

Offense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Honor Guard
 
 

Defense: 23

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 7


Guide Top

what this is

this build is focused on makeing you a terror to deal with in your early and late game through poking ability and massive life regen depending on the enemy team comp it may (and often will) take all of the enemy to kill you once you pop your ult, enjoy


Guide Top

why things are the way they are

-masterys: theses are chosen to giveyou great durability against physical ***alants, to optimise the recomended spells, and to give you just a touch of early game damage to keep the other team at bay.

-skills: this focus' on mundos naturaly powerful Q which will rank nicely into the late game and give you great poking power early. note that this build leaves all but one rank of buring agony until the end because it should do enough damage for the purpose of farming to get the most out of your warmogs and to help minimaize the enemys CC. make sure to only take ranks in other skills when you can take them in your cleavers or your ult, when you do however make sure to put them into your E this will compensate for your lack of damage and allow you to fairly easily take towers with minion or champ support. so to summarize cleaver=damage, burning agony=counter CC, masochism=anti building or melee range attacks, and sadism=tower tank/ team fight/ retreat for large ganks

-runes: these are completely up to you these would be ideal for my play style but may not match yours so poke and prod to your hearts content here

-items: OK this is the most important part. note that most of this is mandatory in-order to get the final result it doesn't mater how long it takes you to get these items but you must get them D shield will give you early life and health Regen that you will need a lot, the mercury treads will roughly double the effects of burning agony and give you move speed, warmogs build up your ability to take damage as well as increase the regen from your passive, ult & spirit visage will also increase the healing making your regen much faster and allowing you to cast your ult more freely, assuming that you've been getting assists and farm like a good little tank should your health should be at roughly 4K at this point so atmas will give you damage roughly equal to an IE as well as raise your armor. the last item can very i like crystal septer because it increases the damage of my W and makes it slow but can be switched with sunfire, or what ever the situation might call for

now armed with knowlage go forth and go where you please as tank mundo