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Runes: Standard
+8 Ability Haste
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Ignite
Items
Ability Order
Surging Tides (PASSIVE)
Nami Passive Ability
Threats & Synergies
Pyke
I ban Pyke every Nami game.
Vayne
Your E and passive make her chase people down like crazy.
Vayne
Your E and passive make her chase people down like crazy.
Champion Build Guide
+ Surprising Damage + Strong Team Buffs + Cheap to Build + Fun to Play + Difficult to Kill + Big CC + Is a Fish ![]() |
- Super Squishy - Hard to Play - Mana Issues Early - No Dash or Blink - Horrible Waveclear - Slow Auto Attacks While ![]() |
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Manaflow Band Nami is mana hungry early. Manaflow band makes sure she isn't later. |
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Celerity Nami desperately needs to get away, and get to her teammates quickly. Celerity helps her with both. Use her E to move even faster on the way to the action! |
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Scorch Scorch helps Nami tack on even more damage while harassing in lane, sometimes giving you that extra edge to secure the kill. |
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Biscuit Delivery Biscuits give Nami an extra bit of mana in lane, and some permanent mana for the rest of the game. Use one for an extra W on yourself or your ADC. |
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Magical Footwear This gives Nami free boots, and faster boots. Combined with celerity and passive, these can give you some serious speed! |
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Moonstone Renewer This gives Nami ability haste, ability power, health, and mana regen. Those are the stats Nami needs. The passive keeps your team even healthier when fighting. |
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Ionian Boots of Lucidity Nami gets plenty of movement speed from her runes and items, so lucid boots are the best option. Faster cooldown means more healing and more buffing. |
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Chemtech Putrifier Putrifier is a good pick against healers if your team doesn't have the healing reduction. Shielding or healing an ally will give them the healing reduction for the next 5 seconds. |
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Redemption Redemption lets you heal your team when taking baron, or when teamfighting. It works even if you're dead, and can help turn the tide of a battle in your favor. |
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Mikael's Blessing Build Mikael's if your carry keeps getting CCed, and then remember to use it on them. |
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Elixir of Sorcery This build is pretty cheap, so if you finish all your items don't forget to buy an elixir to give you a little more power. |
- If you're behind an ally chasing an enemy, E yourself and then W the ally. This will speed you up, speed the ally up, and then the W will bounce and slow the enemy.
- Always E yourself first when running away. That way, any spells that hit the pursuer will slow them down.
- E one ally before you W another to make sure Aery shields one and you heal another. This doubles the effect of ardent censer and staff of flowing water.
- Your ult does a decent amount of damage. You can catch pushing enemies by surprise by ulting them under your tower, and quickly killing the minions. If you land a bubble and finish off the minions, you can likely get a cheesy kill.
- If an enemy is in close pursuit, Q on top of yourself and flash as soon as it lands. More often than not, this will stun the enemy, and you'll get the speed boost from your passive when the Q hits you.
- Especially with Mejai's, Nami is great bait. Sweep a bush with a teammate in it, and then show yourself on minions. Pretend to run away, and then turn around and ult, bubble, and E the ally.
- Don't forget to buy control wards, and don't be afraid to place a new one in a more important spot.
- If you reveal a ward, try to let an ally last hit it. You both get full gold if they last hit it but you revealed it.
- If you're in dragon pit, you can always ward tribush by placing a ward directly on the snail at the bottom of the pit.
- Learn how much damage Nami can dish out. If you have a few early stacks on dark seal, you can usually burst a squishy ADC or support by yourself.
- Once you have a good amount of AP, your W will actually increase its heal or damage amount each time it bounces.
- If you cast your W on an enemy, you are always in range for it to bounce to you. If you need to heal just a little bit, it's a good idea to bounce it off an enemy first for the extra harass.
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