get
prime

Nocturne Build Guide by Paraque

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


8K
Views
0
Comments
0
Votes
League of Legends Build Guide Author Paraque

Nocturne - 3vs3

Paraque Last updated on November 16, 2011
Like Build on Facebook Tweet This Build Share This Build on Reddit

Nocturne, The Nightmare

Ability Sequence

1
3
5
7
9
Ability Key Q
4
12
14
17
18
Ability Key W
2
8
10
13
15
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 22

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 8


Guide Top

Introduction

Here is a video of nocturne


Guide Top

Runes

've never made a guide before so I'm not sure how to add fancy pictures in a nice way... so I'm just not going to bother.

I take Armor Pen runes because armor pen is important. I don't know why you would take anything else.
Armor seals are essential for jungling.
Attackspeed is good for your glyphs, you can also elect to use CDR. Both will work fine.
I prefer flat HP quints because it makes your early game a lot stronger and doing well early game can be extremely important for nocturne. If you don't want to use the HP quints feel free to use ARP ones.


Guide Top

Masteries

I run a standard 21/0/9 mastery. You need the points in Awareness to level up quickly in the jungle. I take good hands because you're a melee dps and you WILL DIE. Dying is part of the game, it happens. 6 extra seconds of being alive can be the difference between keeping a tower and losing a tower.


Guide Top

The Jungle Route

Alright, the route you're going to follow is this:

1. Wolves

Don't use a potion.
2. Wraiths

Hit the blue one then smite it and use a potion.
3. Mini Golems

Use a potion when you start the fight, and when you finish the fight.
4.GANK BOTTOM LANE (or top if you're purple team) or WALK TO BLUE BUFF

This part is ESSENTIAL and what separates this guide from other guides. You will NOT be returning to base. You will be level 3 and ready to gank after killing mini golems.
If there are no ganks available

Repeat steps 1-3 and return to base to buy a bloodrazer.

If you successfully gank

Figure out your situation based off you hp. You can either:
A. Cover the lane if someone needs to go back.
B. Return to the jungle and do steps 1-3.
C. Return to base and buy necessary items.

Refer to this poorly edited image if you are confused (yes, I stole it from a different jungle guide get over it).


Guide Top

My last 5 games at Nocturne

Here's a SS of my last 5 games as nocturne. I played these while writing the guide.I would have more games but I got bored of carrying. :3