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Nocturne Build Guide by peterrohde

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author peterrohde

nocturne endless darkness. offtank jungle Nocturne.

peterrohde Last updated on November 24, 2012
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Ability Sequence

1
5
8
10
16
Ability Key Q
2
4
7
9
15
Ability Key W
3
12
13
14
18
Ability Key E
6
11
17
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 23

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 7

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


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Masteries

The reason i pick 23.7.0 is because i think that nocturne should get a little healthy but still deal tons of damage.


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ablilities

As allmost everybody i start out with my Q A.K.A duskbringer.
I do this to deal AOE dmg to my enemies and to do tons of early dmg.
my ability no. 2 is W A.K.A shroud of darkness. many pepole would think that this is a bad idea because you only need the spellshield for ganking. but i still just like the speedbuff.
And then my E. Unspeakable horror. this ability fears the enemy and that is why i pick it as lvl 3. cause then i am sort of ready to gank bot-mid-top.
(sorry for bad english)
I max my Q and my W beacause then i will burst down my enemy and get a kill/assist.


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Runes

I pick Armor pen. quints. and marks because that will allow me to deal more dmg to everyone. And then armor pen is just so awesome. :D
I pick armor and magic resist at the two other sections cause then i can resist dmg more than if i had raw AD. This do allow me to say in Lane/jungle for vary long time.


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Items

I do as most junglers start wtih cloth armor and 5 health pots. because that will allow me to stay in jungle for a long time.
then i go for a wriggles lantern for lifesteal, armor and dmg. this allso allow me to deal an additional dmg to minions and monsters. + a free ward.
As you can see i rush a warmog's armor for more health. this too lets me stay in jungle and i am able to tank some dmg or even a turret!
Ninja tabi is just because i want some armor.
Frozen mallet will allow me to slow my enemies and that is in it self a very great thing.
Phantom dancer is for attack-speed and crittical chance.
Atma's impaler is there to gime me a bonus DMG from the healt i have collected.
At last. i will sell my wriggles lantern and buy a bloodthirster for alot of dmg and the liftesteal.


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Summoner spells

I choose smite because i am a jungler and need some fast dmg to the mobs.
Flash is an easy way to get kills or get away in dangerous siturations.


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Enjoy

Enjoy :D