Nocturne Build Guide by syntheticxblood
Not Updated For Current Season
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Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Before Nocturne, people believed that dreams were figments of their imagination, meaningless images that flashed through the mind when one slept. This belief was put to the test when a rash of sleep-related incidents started afflicting summoners of the League. Some would wake up screaming, terrified and beyond consolation. Some could not fall asleep, slowly going mad as the nights ticked by. Some simply never woke up. Physicians were baffled until a Field Architect happened to pass out next to a nexus on Twisted Treeline. Witnesses said he cried out once and then stopped breathing. Immediately after, magical energy arced out from the nexus, and Nocturne appeared.
Nocturne did not take his introduction to this world kindly. He slaughtered everything he could find before summoners were able to magically confine him. After a period of intense study, League experts divined that Nocturne hunted summoners in their sleep, attacking them in a place where their magic was useless. This seemed to be his only purpose. The families of the victims demanded justice, but League officials were concerned that death might only return Nocturne to the place from which he came. They bound him to a nexus fragment, trapping him in the physical world. As punishment for his crimes, they allowed summoners to call upon Nocturne in the League matches, bending his will to the summoners he hates and creating his own personal nightmare. League scholars don't know whether he truly came from the plane of dreams, or whether there are any more like him. Some theorize that the summoning act affected summoners' subconscious minds, luring Nocturne to them in their sleep. Perhaps the most disturbing theory is that Nocturne is a person's nightmare come to life. If this is true, they wonder, who is the dreamer?
For Nocturne I Run Armor Pen Marks And Straight AD Seals Quints And Glyph's
Armor Seals And Armor Pen Quints Would work to
For Summoner Spells I take Flash Smite
Flash got the quick Getaway or the chase and Smite For Jungling
Start With a Vampircic Cepter And Head on to Wolfs after Wolfs Go wraiths then Golems back Blue buff Red Buff Then Gank
This might be one of the best jungling/farming passives out there... so once you hit lvl 5 don't be afraid to leave the lane and go jungle for lvl 6... this way they wont know if u hit lvl 6 or not..
This spell is great for spamming mid/late game once you have the mana to do so. You should also max this out first.
This is a GREAT spell to have handy, that's why I recommend maxing this out last.. so you can keep it low mana needed, and spam when needed.. amazing for lux's lazar, or mind-sweeping teemo's mushrooms.
This is needed when ganking.. When I gank someone/ ult I always Q then E for the AS and to fear 2 seconds later. Max this one out second.
Last but not least, Paranoia. This may be one of the scariest/amazing ult in the game. When Ulting it is smart to Spam your W (just in case he stuns you or something) first, then E for the fear, then Q for the AS and for the speed. Maybe after another Q this rotation should kill him.
Apart from using your ult first, the rotation should be, Q, auto attack(or E if he is running away), E, auto attack, Q when up, auto attack, W. This should kill him really fast... You might not even have to use all of this, but its just in case..