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Nocturne the Ultimate Ghost

Nocturne the Ultimate Ghost

Updated on April 2, 2011
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League of Legends Build Guide Author HotSpreak Build Guide By HotSpreak 2,405 Views 0 Comments
2,405 Views 0 Comments League of Legends Build Guide Author HotSpreak Build Guide By HotSpreak Updated on April 2, 2011
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Introduction

I have one great build for Nocturne. This description moves around totally Attack Speed, Attack Damage and Critical hits.
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Pros / Cons

PROS
    - Good farmer
    - Supreme ganker
    - Jungle it's very simple
    - Easily can be treated
    - Passive ability very useful, because that gives big damage in the game.
    - Fast ultimate cooldown
    - Great for beginner players.

CONS
    - I'm getting kinda tired of jungling at the moment. It's very stressful.
    - He's ridiculously squishy.
    - He's fairly obviously going to receive a nerf.
    - Targeted first in team fights.
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Abilities

DUSKBRINGER

Nocturne throws a shadow blade which deals 60/110/160/210/260 (+) physical damage and leaves a Dusk Trail for 5 seconds. Enemy champions hit also leave a Dusk Trail. While on the trail, Nocturne ignores unit collision and gains Movement Speed and Attack Damage.
    - Cost: 60/65/70/75/80 Mana
    - Range: 1200

SHROUD OF DARKNESS

Passive: Nocturne has bonus Attack Speed. Active: Nocturne creates a magical barrier for 2 seconds, which blocks the next enemy ability. If an ability is blocked by the shield, Nocturne's passive Attack Speed bonus doubles for 5 seconds.
    - Cost: 50/50/50/50/50 Mana
    - Range: 20

UNSPEAKABLE HORROR

Nocturne plants a nightmare into his target's mind, dealing magic damage over 2 seconds. If Nocturne stays within 600 range of the target for the full duration, the target becomes feared.
    - Cost: 60/65/70/75/80 Mana
    - Range: 500

PARANOIA

Nocturne reduces the sight radius of all enemy champions and removes their ally vision for 4 seconds. While Paranoia is active, Nocturne can launch himself at an enemy champion, dealing physical damage.
    - Cost: 100/100/100 Mana
    - Range: 2000

UMBRA BLADES

Every 10 seconds, Nocturne's next attack strikes surrounding enemies for 120% physical damage and heals himself. Nocturne's basic attacks reduce this cooldown by 1 second.
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Tips

    - Using Paranoia at a critical moment is well worth it even if you cannot use the dash.
    - Duskbringer isn't only an offensive ability, it can be used to close distance out of combat
    or escape from certain death.
    - Use Shroud of Darkness in tandem with Paranoia's dash, your opponents may panic and waste a
    critical disable on your spell shield.
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Completion

Full description coming soon when i got enough time to edit and upload it!

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Nocturne the Ultimate Ghost

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