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Build Guide by KarizmAtik

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League of Legends Build Guide Author KarizmAtik

Nunu - AP Tank

KarizmAtik Last updated on December 22, 2010
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Ability Sequence

2
10
13
17
18
Ability Key Q
4
8
12
14
15
Ability Key W
1
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Intelligence
Mystical Vision
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 21


Introduction


Nunu, The Yeti Rider. This champion is one of my favourites to use. Partly because he's amazing as a tank and partly because he nukes. This combination of Health and Strength is near unstopable when perfected. Unfortunately, this build I'm proposing isn't perfected as of yet but I will keep trying.
Since I have not yet perfected this, I will leave the strategy blank for now. Over time I will try to add more detail to this, so if you could post comments on how to improve this build they would be greatly appreciated.


Pros and Cons

  • 2 Skills that can deal HUGE amount of damage when you've completed your items.
  • Amazing tank when you've completed your build. You can basically tank a turret on you own
  • Able to survive for long periods of time. allows you to 'eat' minions and jungle monsters to regain some health
  • Nunu only costs 450 Influence Points thus enabling you to play as him from as low as Lv2
  • He is very easy to master. One or two Custom Games and a couple of Normal Games and you've basically done enough practice to take on anyone. (Bit exaggerating, but hey)
  • Is a great support skill that should be used regularly to catch up with enemy champions or to evade them.