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Olaf Build Guide by Mentaro

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PLEASE NOTE: This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.


Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Mentaro

Olaf - The big Daddy of Summoner's Rift

Mentaro Last updated on December 23, 2011
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Ability Sequence

1
14
15
17
18
Ability Key Q
2
8
10
12
13
Ability Key W
3
4
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Introduction

Here is a strong build for Olaf an very strong Tanky DPS champ like Jax or Garen i really like
this champ and want to share my knowledge with you. He was used to be nice guy but then he took an arrow to the knee.( look at his artwork)


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Runes

UPDATED

Armor pen helps you with Creepping/Farming and poking the enemy with auto attacks.

Armor defenitly needet for Top cause you play against Bruiser in the main case (Bruiser = Tanky-DamgeDealer).

M.Res(per lvl) is very usefull because it gives you a nice amount of M.Res per level and you dont have to fear that much magic dmg late and when you play against an AP-Top it'll helps you with laning.

HP Quints for a nice amount of HP early and fits perfect with my masteries (Defense tree= Veteran's Scars).


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Pros / Cons

Pro

    Much Health
    High Durabillity
    CC Immmunity with Ultimate
    Lifesteal and Slow

Contra
    Some Mana problems in early game
    Slow Movement
    E costs Life


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Skill Sequence

Ill skill E first cause its an high amount of True Dmg( you cant reduce True Dmg) and it costs only a lil bit Life.

After lvl 9 ill max W second for high bonus dmg and lifesteal if activated(with W on lvl 5 you can regenerate nearly your complete Life).

Q last cause the slow isnt that neccesary with frozen mallet and the dmg isnt rly high.


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Summoner Spells

I dont pickcause the slow from Frozen is strong enough and if need to slow a target thats a bit away ill use Q instead of it Ill pick for dealing extra dmg or killing someone with low health.

Ill pick you could pick instead but it isnt neccesarry with that strong slows.


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Items

Frozen Mallet : 100% Slow CHANCE on Autohit and E
Mercury Treads: -35% CC duration (very nice if ult is on CD)
Yomuu's Ghostblade : Crit,CD.Reduction,ArmorPen.You can Activated it for A.Speed and Movement Speed
Infinity Edge: High amount of AD,Crit, Sets Crit dmg from 200% to 250% dmg
Warmog's Armor: High amount of HP,HP Regen.!!!Neccesary for Atma's Impaler!!!
Atma's Impaler: 2% of your HP are addet to your AD


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Creeping / Jungling

He can farm very nice with his E he can kill creeps out of Attack range or Deal much Dmg to lane enemys and his Q he deal a nice amount of Dmg to a Creep Mass.


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Team Work

Hes the Tank of your Team you Slow your Enemys with your Q,E and Autohits(For E and Autohits you need a Frozen Mallet).You dont care about CC with you're Ult and you just destroy little Imps like Veigar or Teemo.


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Unique Skills

His Ult is the Best Anti CC spell and got Buffed last patch.
His E is an Unique instant True Dmg skill that only Costs a bit life
His Passive gives him 1% A.Speed for each 1% HP he loses