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prime

Build Guide by Bartimejus

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Bartimejus

OMG HOW !?!?

Bartimejus Last updated on February 10, 2011
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Ability Sequence

1
3
5
7
9
Ability Key Q
2
8
10
12
14
Ability Key W
4
13
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
Sorcery
4/
Alacrity
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
4/
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 9

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 0


Chapter 1

Skills:

Leap Strike: Leap Strike is a good initiator, chasing mechanism, running away tool, and if you get really lucky you can leapstrik onto an minion over a wall. I generally try not to use it as an initiator unless I need to because it has a long-ish cooldown (compared to his other skills early on) and I then use it to chase. It works excellent with Jax's two other skills to cause some havoc.

Empower: Empower is a wonderful skill to put out some extra damage in teamfights, get a last hit on a minion (can no longer hit several of the lil buggers >_<;), or to harass. In my build I try to get Counter Strike maxed but if they mostly have people who won't be dodging your attacks then it is usually worth it to max Empower first. Always Empower before a Leap Strike for even more extra damage.

Counter Strike: Jax's best skill besides his ultimate. The dodge chance gives you wonderful survivability. The stun has several uses. In a close team fight it can stun all of you enemies giving you and your allies the upper hand. It can be used to out damage another physical DPS in a 1v1. It can be used to stop a fleeing opponent long enough for the last three smacks to kill them. You just have to feel when the stun is needed.

Relentless Assault: This is why Jax is Jax (and now his ultimate is even better :D). This enables Jax to get his attack speed to max really, really fast. Then if max attack speed wasn't enough every third hit (wich occurs almost once every second at max) hits them harder.