Build Guide by Joeboxer

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Joeboxer

Oriana - An Explanation

Joeboxer Last updated on June 4, 2011
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Build 1 (Cheat Sheet)

Champion Build: Orianna

Health 2367
Health Regen 15.85
Mana 1150
Mana Regen 24
Armor 116
Magic Resist 70
Dodge 0
Tenacity 0
Movement Speed 395
Gold Bonus 4
Attack Damage 90.8
Attack Speed 51.05
Crit Chance 0%S
Crit Damage 0%
Ability Power 305.8
Life Steal 0%
Spell Vamp 0
Armor Penetration 0
Magic Penetration 13.86
Cooldown Reduction 48.24%


Recommended Runes



Ability Sequence

1
3
5
7
9
Ability Key Q
4
14
15
17
18
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9

Guide Top

Preface

Hey everyone,

This isn't intended to be your regular "this is how you do it" build, you can follow it exactly and you will most likely do very well but it's intended to provided a foundation for people to experiment a little. I'd love to hear comments from people saying "I did X or I changed Y." I don't claim to be some sort of pro with all the answers on Oriana, I love people taking my build one step further.

**Please try it and don't just look at smite and think to yourself -Fail- and vote this build down.


Guide Top

Runes

Runes are pretty self explanatory, they are designed to add to your flat AP for early game last hitting (and maybe ganking) and magic pen, which has utility throughout all stages of the match.


Guide Top

Summoner Spells

Ignite should be pretty self explanatory but smite is where I get the odd looks every now and agian. It seems to have a bad rep but I pick smite on most characters nowadays. It will be needed for a great many aspects in this guide and never stops being useful. It allows you to do numerous things like take blue/red easier, possibly steal them, and last hit as well which provides much needed gold.


Guide Top

Masteries

This is the area where you can experiment a little. I just prefer the offense tree and still snagging the experience mastery from the Utility tree. As mentioned before, Experiment with it! Let me know what works for you.


Guide Top

Skill Sequence

I've found there are two ways to do the skill sequence for Oriana and it all comes down to if you want to deal damage or be a support.

I choose the sequence above because I prefer to solo the top and find that the extra damage that comes from your ball Attack is a great way to get the last kill on minions and to harass.

Support:
First off, you will want to change your masteries to utility or defense maybe.

For the talent sequence just reverse the order and get Command: Protect before Command: Attack.


Guide Top

My Oriana Playstyle / Tips

Oriana is very squishy until you reach mid-game. Try to hide behind your minions and harass with your ball attack as much as you see fit.

*Keep in mind you have no "Get the hell out fast" spells so try to avoid direct confrontation until mid to end game.

Once you have your Command: Protect spell, try seeing if you can throw your ball just past an enemy champion, and then recalling it quickly after for a double attack.

Try saving smite for the enemy cannon minions, any extra gold you can get will help.

Try waiting for as long as you can before you drop the Kage's Lucky Pick.

If an enemy is playing you close to a tower, use your ult to flip him across your ball into its range of fire, it will be tricky but it has worked for me in the past.


About the Author

Joeboxer

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