Not Updated For Current Season
This is a build for Pantheon with an emphasis on attack speed and PvP combat, particularly against other, more squishy, melee.
Highly successful at solo laning or doubling with a mage.
The spells I chose for this build are Ignite and exhaust.
Ignite will allow Pantheon to either chew his opponent down during a standoff or help him get a kill on someone who is fleeing. It's also effective if you are running away and wish to scare off a pursuing bad guy.
Exhaust was chosen because Pantheon needs his enemies to be slow and weak, this way he can inflict damage repeatedly without taking much in return. It also helps in chasing down a fleeing enemy.
I put points across defense and offense, with a strong leaning to offense. Pantheon needs to be able to inflict maximum punishment quickly and so this is why I opted for attack speeds, damage, and armour. As for defense, Pantheon is somewhat squishy and vulnerable (especially against mages) so I put points into armor, magic defense, and attack dodging.
This is where I had the most difficulty. Assembling your items can be very confusing at times, but I found that this particular combo has yielded the best results.
Lots of attack speed, movement, life steal. Bread and butter items for any DPS.
There's really not much to say. A rather standard sequence according to most. Built specifically for harassment and toe to toe stand offs.
These runes were assembled to give maximum attack speed as well as increasing time that can be spent in the field. Evading attacks and regenerating mana will keep Pantheon in the field just long enough to perhaps turn the tides in his favor. It's also nice to be able to thrust his spear like a machine gun.
Please leave comments and rate this build. It is my first so I do hope it is of the best quality.
Enjoy playing Pantheon, the Spartan Hoplite (and baker on the side).
Co-Author: PMTB Noodles