Pantheon Build Guide by nikki
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
The type of Pantheon I show you is a Tank build Pantheon this build will be focusing in his durability to stand and survive team fights and making him durable to any kind of opponent.
For runes I take (attack speed Marks),(flat armor Seals),(flat magic resist Glyph's),and (health per level Quintessence) this set-up will give me a best tank lane-up that makes me durable to any champions.
My masteries are 9-21-0 increasing the modifiers in defense and durability to survive in battle. and also increasing my damage to turrets for pushing.
For items I go first with
(Doran's shield) to hold off my defense and health in early game. ( after then I change it to Randiun's Omen).
(Berserker's greaves) for my quick passive stack(Aegis of protection).
(Wriggle's Lantern) for durability,armor, and lifesteal and also for Junggling purposes.
(Randiun's Omen) for my primary defense in team fights.
(Thorn Mail) for 1 on 1 and armor for team fights and hardness.
(Black Cleaver) for high damage output and down armor.
(Infinity Edge) for my primary damage in fights.
This build will make me survive in team fights and making me the biggest wall of defense in battle. And also for my long lasting durability while staying in battle.
I max (Heartseeker strike) first. (for increase damage in harassment and for farming minions very easy).
After I take (Aegis of Zeonia) and max it last. (for securing my Heartseeker strike's damage)
At level 3 I take (Spear shot) and max it by level 13. (For furthering my harassment)
Then (Grand sky fall) level 16. Popping in team fights or enemy champions.
For summoner spells I take Flash and Cleanse for the escaping and chasing and also for removing negative buffs in battle. In team fights you will always be in mind that you will be casted by negative buffs so use Cleanse in the matter of negative buffs that are casted to you.
Always remember that you have a weak armor at early game so I recommend Doran's shield for your early defensive item. keep in mind that you must be aware of your moves, making a wrong move will get you killed for no benefits. Being a good player you must always have a good job by estimating your opponents moves and also casting your abilities very accurately for more damage output. remember to avoid disruptive tanks in team fights without Randiun's Omen and that may leave you vulnerable to team fights when it started. using your abilities will be a great damage output just use the Rhythm ability(2-3-1) only in 1 target that would be a surprisingly high damage. when your ultimate is up you can use it very highly important in killing your opponent that deals an incredible damage with this you can be able to pop in battles in team fights or ganking and if you have a trouble by your team mates stealing your kill Pantheon is perfect for stealing kills and ganking opponents in high distance fights. Take note even a high armored champion can still be stopped so aggressiveness and greediness you must control in the heat of battle.
The potential of this build is you can survive in the team fights and ganking situations with even 200+ damage you can still be a big wall of big blocks in the battle field for your opponents will have to retreat in the fight fearing you in the way will be a big problem so you have to be careful maybe you can be their target first.
Pros / Cons
The good thing about this build that is you can manage to block your opponents by killing your team mates and being a big wall block to your allies in battle. But the bad thing is you are not based in much damage output in your physical attacks so may be hard time for you to kill your opponents very quickly.
Always manage to engage with Grand skyfall in team fights that may leave your allies a big chance to fight with your opponents gravely damage so you can finish them off cleanly. Be always a wall to the front so your allies wont be discarded by aiding you in battle. Always remember shield your allies.
Makes you alive and survive in biggest fights and being the big chance to your allies big wall of defense in pushing and team battles.
Use Heartseeker strike then basic attack wait for cooldown then Heartseeker strike again. But remember always attack first the caster minions before the fighter minions.