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prime

Build Guide by Farhquad

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Farhquad

Penta Kill Jarvan, Serious Business.

Farhquad Last updated on April 2, 2011
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Ability Sequence

1
3
5
7
9
Ability Key Q
13
14
15
17
18
Ability Key W
2
4
8
10
12
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
3/
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 9

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 0


Guide Top

Introduction

This is my Jarvan build. This guy is great in a solo lane. By level 6 you are guaranteed a kill.


Guide Top

Pros /Cons

Pros:
-You have a big *** spear.
-You do insane damage with only 1 damage item.
-You're really tanky.
-Your Ulti traps people in a freaking crater.
-AOE slow.
-Demacian Standard can be used as a secondary ward.
-Demacian Standard is a group steroid for you and your team, great for taking down towers.
-Line nuke with long rage, really good for poking.
-Awesome at farming.

Cons:
-Once you're out of mana, you're pretty screwed when it comes to running away.
-Big target, easily focused.


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Masteries/Summoner spells

21/9/0

Focusing on damage, and some survivability.

Summoner spells:

Flash/Ignite: Escaping/ Guaranteeing kills.

Other choices: (The recipe for choosing a summoner spell is to have at least one Utility/survivability spell)

Exhaust/Ignite.
Flash/Ghost.
Ghost/Ignite.


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Runes

Attack speed marks
Health per level seals OR Armor seals.
Magic resist glyphs OR Cooldown per level glyphs.
Movement speed quints OR Armor pen OR Flat health.

This all depends on personal preference. I find the movement speed quints help with chasing and escaping. Magic resist helps with survivability vs casters.


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Items

    Cloth Armor, 3 health pots and a mana pot.
    Farm until you can get wriggles and level 1 boots if possible.
    Heart of gold for early survivability.
    Build Madreds bloodrazor.
    Situational tank items:
    Atma's Impaler

AD heavy team:
Sunfire/Randuins (AOE damage/secondary AOE slow)
Thornmail (Self-explanatory)
Frozen Heart (Lowers attack speed, armor, mana, Cooldown reduction)

AP heavy team:
Banshee's veil
Warmogs (Consider just build more HP as a counter to casters.)
Frozen Mallet


OTHER good items:
Shurelya's reverie. Cooldown reduction, AOE runspeed steroid. (Good for really annoyingly fast teams)
Infinity Edge. (only if youre doing well)
Black cleaver.


Guide Top

Unfinished

I WILL add more, just wanted to get this build out there.