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Spells:
Ghost
Clarity
Ability Order
Phenomenal Evil Power (PASSIVE)
Veigar Passive Ability
Story
As a child, Veigar was a normal yordle with one small exception - he had a deep curiosity for the world beyond Bandle City. The young yordle spent much of his time studying the rest of Valoran, and he jumped at the chance to join a business that traded with other major city-states. Unfortunately for both him and the world, a deal with Noxian trader turned into shady business and went bad; Veigar and his companions were subsequently set up to take the fall. Arrested by the authorities, he was imprisoned within the walls of Noxus for years. Such isolation is very dangerous for yordles - undoubtedly why his cruel jailers did such a thing - and Veigar was slowly driven mad. He eventually escaped, having become a twisted version of his former self. Instead of returning to his people and Bandle City, he sought tutelage from dark wizards across the land. With his demented will focused on one task, he quickly became a dangerous and powerful wizard in his own right. Now he seeks to end all conflict on Valoran by bringing all of the city-states to their knees, regardless of their affiliation. The League of Legends is the perfect tool to help him meet his ends - for now.
Who says evil needs to come in a fearsome-looking package?
Veigar is a champion with massive burst when played right. His Baleful Strike (Q) should always be used to last hit minions due to the fact that it gives you 1 AP per last hit. Veigar's Dark Matter (W) does quite a bit of damage but the target must be standing in the area when it explodes. Veigar's Event Horizon (E) is a stun that the target must touch the edge of to actually become stunned. Veigar's Primordial Burst (R) does massive damage to his target and even more if the target is building AP because it does initial damage plus 80% of the target's Ability Power.
Clarity is a big help for Veigar because he consumes mana so quickly.
Ghost is useful for just about any character for both pursuing and escaping.
No. Revive is bad and should be left to the baddies.
WTF is wrong with you?
Veiger in the jungle? Uninstall.
Pretty useless spell because it protects for 6 seconds with a very large cooldown.
Viable in 5s, but not in 3s.
Veigar has enough Damage as is to where he doesn't need ignite.
Good for getting away but in my book it has too big of a cooldown for what it does.
Ghost is useful for just about any character for both pursuing and escaping.
No. Revive is bad and should be left to the baddies.
WTF is wrong with you?
Veiger in the jungle? Uninstall.
Pretty useless spell because it protects for 6 seconds with a very large cooldown.
Viable in 5s, but not in 3s.
Veigar has enough Damage as is to where he doesn't need ignite.
Good for getting away but in my book it has too big of a cooldown for what it does.
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