Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x
Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide
I didn't like this Guide
Thank You!
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Choose Champion Build:
Spells:
Smite
Flash
Ability Order
Bridge Between (PASSIVE)
Udyr Passive Ability
Introduction
I chose the attack speed reds for obvious reasons: the attack speed means more phoenix procs which will help with jungling AOE on camps and also in lane especially when you're at a tower with a bunch of enemy minions around grabbing at your crotch and what not trying to shape your **** through your jeans n' ****.
The yellows are great just for all around being a tanky **** especially helps with early game protection against unwanted jungle ticklers.
The blues increasing your Magic Resist is great to have because OOOODDDEEERRR doesn't start with a lot of MR and it really help when you come into lanes where there are AP champions just come struttin' in and then bite them in the neck.
Quints? Why the **** not more Attack Speed?
The yellows are great just for all around being a tanky **** especially helps with early game protection against unwanted jungle ticklers.
The blues increasing your Magic Resist is great to have because OOOODDDEEERRR doesn't start with a lot of MR and it really help when you come into lanes where there are AP champions just come struttin' in and then bite them in the neck.
Quints? Why the **** not more Attack Speed?
The Masteries I use help make udyr more tanky without losing the point in Improved Smite. He just gets more hulking and muscly and so full of rape **** that he can't contain himself. With the stance dancing you can increase your dodge quite a bit so having the points in Evasion and Nimblness is a great idea.
My item core is Wriggle Lantern and Mercury's Treads. By the time yuo have both of those you're decently tanky and putting out enough damage to break knees like they're frail children. From here I usually purchase either a Chain Vest or Negatron Cloak depending on what resistance I need more of. Complete either Force of Nature or Warden's Mail and then Randuin's Omen. By now you should be an almost unkillable **** whos walking around biting toes and punching old men in the lower back. The Banshee's Veil is the icing on the **** cake. Having a shield and the extra health and mana means more butter more butter!
I have also been experimenting with Aegis of the Legion and Spirit Visage
I have also been experimenting with Aegis of the Legion and Spirit Visage
The skill sequence was a ***** to do. Those bubbles cocked my eyes over big time I couldn't figure out ****. I start with Phoenix, this is a Phoenix Jungling guide after all. I then get Turtle for healing and shielding while doing camps so I don't have to go back a lot. After getting two points in Phoenix, one in Turtle and one in Bear its really up to you how you want to level your skills. I get more points in bear if I want to hustle some bums harder or more into Turtle if I need more shield etc.
Start your Jungle at Blue Buff. Get someone to leash it for ****S SAKE ********IT! Don't start anywhere else unless you're a lonely **** with no friends to leash blue. From blue go to Wolves, then Wraiths, then Golems. At this point your can decide whether you want to go back and get a Long Sword, Boots of Speed and a Ward or to continue jungling by getting red and either ganking or go back to Wolves. Rinse and Repeat.
You must be logged in to comment. Please login or register.