Build Guide by DigDug86

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League of Legends Build Guide Author DigDug86

Poppy - The Two Hit KO

DigDug86 Last updated on January 20, 2011
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Comments (page 1 of 18)
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by Tinaby » August 5, 2010 5:14am | Report

Hi !

The build is nice, explanations too. But it misses a bit some pictures and colors :p

I would get the 15% Magic Penetration on Offense masteries (applies on Charge and Devast).

You also have no leach life in your items, big mistake :) I'd advice you to get a Starck fervor after the Trinity. The reason of that item is that you can replace the Last whisper, because you also get 40% speed, and it's more usefull : you already have ArP with your runes and masteries choices and Starck adds an other 25 (should be even better than 40% on no tank heroes). Don't forget it will help your teamates as well with 20% leach, 20% AS and the -25 armor aura.

Why leach life ? It allows you to survive longer, go forest, and most of all, not to back : you can stay on your lane after a kill and heal on creeps or in forest, so you don't lose any experience nor gold backing when not needed. It also grants you the capacity of going to Lizard/Golem/Dragon alone very early.


Even if other people make ****, that does not make your actions better !
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by shiinchan » August 6, 2010 11:34pm | Report

Sorry, i do not like trinity force on poppy. Getting Phantom Dancer so so much better IMO

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by Praetoriate » August 10, 2010 9:53pm | Report

^ Did you even read why Trinity Force is OP on Poppy?
Amazing build

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by DocApoc » August 13, 2010 8:16pm | Report

Been searching for another character, definitely found it with Poppy! After several games figuring her out a bit I finally went 14/0/2! Nice Job!


There is ALWAYS time.
(re-working the Nocturne Build, check in soon)
http://www.mobafire.com/league-of-legends/build/the-doctors-pop-fly-52723 (Poppy Guide)
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by DigDug86 » August 14, 2010 9:11pm | Report

Tinaby, nice feedback, thank you. Made some good points, updating the guide to reflect them

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by AbysalZealot » August 15, 2010 1:42pm | Report

Turrets do hit Poppy through Diplomatic Impunity...me being Rammus in a game she started attacking my turret so I taunted her, she activated her ulti and the turret was attacking her taking chunks out of her health and I killed her with Powerball after she tried to run. I had not activated Defensive Curl or Tremors.



Thank you to LaCorpse, MissMaw and friends for the signatures.
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by JEFFY40HANDS » August 15, 2010 2:41pm | Report


Turrets do hit Poppy through Diplomatic Impunity...me being Rammus in a game she started attacking my turret so I taunted her, she activated her ulti and the turret was attacking her taking chunks out of her health and I killed her with Powerball after she tried to run. I had not activated Defensive Curl or Tremors.



She threw her ulti on you? Or the turret? If she threw it on the turret then it should deffinately hurt her, if she threw it on you then that is one big crazy glitch...If Im reading the description of her ulti properly.


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by DigDug86 » August 15, 2010 8:31pm | Report

Sounds like a glitch to me. Countless times have I been saved from a tower death because of DI. It could be that the game was treating the turret damage as your own since it started shooting her as a result of your taunt? Will have to see if a buddy will test that with me in a practice game.

Also, i don't think you CAN activate DI on a turret. Pretty sure it's champs only.

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by Chaponator » August 19, 2010 6:55am | Report

Great guide. I actually did get a 2 hit KO on Xin :P

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by Reaper1979 » August 20, 2010 12:22am | Report

How much Damage can i make with the Devastating Blow & Sheen Item? I remember the Limit of this Skill...75 / 150 / 225 / 300 / 375

How much Damage can i make with Charge & Sheen Item? The 80% Bonus is only for the first Attack and not for the Wallsmash...


Mess with the best and die like the rest.
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