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Spells:
Ignite
Flash
Ability Order
Unseen Predator (PASSIVE)
Rengar Passive Ability
Rengar: The Basics
this is one of my first build's i'm not pro guider.
In runes i take pure damage marks, health seals, attack speed glyphs, and movement quintessences. This helps with his abilities at the beginning of the game. The marks and quintessences help with more damage en follow speed that can get kills in the beginning. The glyphs and seals give extra attack speed en health for quicker damage and a strong health in in early game so you can take more damage.
So what i suggest is taking Ignite and Flash. Ok so personally i prefer flash over ghost but if you want to take Ghost in place of flash as a replacement if you like that more. And if you want to get rid of ignite because you just don't like i guess i would suggest replacing it with Exhaust or Heal for the sake that they are the only possibly good summoner spells i have used on Rengar or at least found useful.
Savagery: Makes his next ability do extra damage(100% of your max AD)
Battle Roar: Does magic damage in an area.
Bola Strike: Deals damage and slows an enemy.
Thrill of the Hunt: Stealth's for a few seconds, increasing movement speed and rapidly produce ferocity points, also reveals all enemies in an area.
Ferocity Bonus
Savagery: Does EXTREMELY high damage(150% of your maximum attack damage.)
Battle Roar: Increases the range and damage.
Bola Strike: Deals extra damage and stuns the enemy.
Battle Roar: Does magic damage in an area.
Bola Strike: Deals damage and slows an enemy.
Thrill of the Hunt: Stealth's for a few seconds, increasing movement speed and rapidly produce ferocity points, also reveals all enemies in an area.
Ferocity Bonus
Savagery: Does EXTREMELY high damage(150% of your maximum attack damage.)
Battle Roar: Increases the range and damage.
Bola Strike: Deals extra damage and stuns the enemy.
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