This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page






Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Spells:
Smite
Flash
Items
Ability Order
Unseen Predator (PASSIVE)
Rengar Passive Ability
Threats & Synergies
Udyr
Yeah, don't fight him. He out-performs you most of the times. He may even invade you, so try to get an alternative jungle path. Constantly use empowered E to stop him from reaching you, or your ADC/Mage. If you really have to fight him, consider getting Lord Dominik's and Ravenous Hydra earlier.

Introduction | Synergies | Counters |
Abilities | Ability Sequence | Summoner Spells |
Runes | Masteries | Items |
Unique Passives | Tricks and Combos | Gameplay |
Hall of Fame | Resources | Conclusion |

Hi everyone! I’m IR-Pridestalker, a ![]() ![]() ![]() To start things out, ![]() However, ![]() ![]() ![]() ![]() ![]() This is my first guide on MobaFire, so please comment if you’re going to Up/Down vote and let me know if there’s anything I can do to improve this guide. P.S: Sorry for my bad English. It’s not my native language. |
![]() |

![]() ![]() ![]() ![]() |
Divers![]() |
![]() ![]() ![]() ![]() |
Protectors![]() ![]() ![]() |
![]() ![]() ![]() ![]() |
Crowd Control![]() |
![]() |
Special Synergy![]() ![]() ![]() ![]() |

![]() ![]() ![]() ![]() |
Tanks |
![]() ![]() ![]() ![]() |
Disengage![]() |
![]() ![]() ![]() ![]() |
Parry, Block, Dodge, Blind![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |


![]() |
Unseen Predator (Passive) Range: 600 / 725 (6 trophies) No Cooldown UNSEEN PREDATOR: While in brush or in stealth, Rengar gains bonus attack range and his basic attacks cause him to dash to his target. This bonus lasts for 0.5 seconds upon exiting brush or stealth. Unseen Predator occurs regardless of whether or not his target has sight of him. FEROCITY: Rengar generates 1 Ferocity whenever he damages an enemy with an ability. Upon reaching 5 Ferocity, his next basic ability is empowered, can be cast independently of its basic version's cooldown, incurs no cooldown of its own and consumes all of his Ferocity. This ability is amazing, and if you want to become better at playing ![]() ![]() |

![]() ![]() |
Savagery (Q) Range: Self Cooldown: 6 / 5.5 / 5 / 4.5 / 4 ACTIVE: Rengar's next basic attack within 3 seconds deals 30/60/90/120/150 (+100/105/110/115/120% Attack Damage) bonus physical damage. EMPOWERED SAVAGERY: Savagery's bonus physical damage is increased to 30-240 (based on level) (+ 130% AD), and applying it grants Rengar 50%-102% (based on level) bonus attack speed and (20% AD) bonus attack damage for 5 seconds. Use this as an auto-attack reset, but why? First off, it's important because it maximizes your overall damage. An auto-canceled Q negates the animation of the auto-attack, saving time between the two hits. In order to do it, you use Q the very instant the damage occurs from your auto-attack. Use ![]() |

![]() ![]() |
Battle Roar (W) Range: 500 Cooldown: 12 ACTIVE: Rengar lets out a battle roar, dealing 50/80/110/140/170 (+80% Ability Power) magic damage to nearby enemies and gaining 10/15/20/25/30 bonus armor and magic resistance for 4 seconds, increased by 50% for each affected enemy champion or large monster. EMPOWERED BATTLE ROAR: Battle Roar's base magic damage is modified to 40-240 (+80% Ability Power) and using it heals Rengar for 12-80 (based on level), increased by [6.25% per 1% of his missing health], up to a maximum of 75-500 (based on level) healing. ![]() ![]() ![]() |

![]() ![]() |
Bola Strike (E) Range: 1000 Cooldown: 10 ACTIVE: Rengar throws a bola in the target direction, dealing 50/100/150/200/250 (+70% Attack Damage) physical damage to the first enemy hit and slowing them for 60/65/70/75/80% that decays over 2.5 seconds. EMPOWERED BOLA STRIKE: Bola Strike's base physical damage is increased to 50-340 (based on level) and using it roots its target for 1.75 seconds. Very useful in ganking as it gives a bit time to reach your target. You can also use it to execute low HP enemies. Remember to blind shot jungle camps or minions so you can keep your Ferocity stacks high. You can also use ![]() ![]() ![]() |

![]() |
Thrill of the Hunt (R) Range: Self Cooldown: 150/110/70 ACTIVE: Rengar stealths himself for 7/12 (12 trophies) seconds after 1 second (delayed to 3 seconds if taking damage) delay and reveals enemy Champions within 2000/3000/4000 range. While stealthed, Rengar gains 15%/30% (20 trophies) movement speed when moving toward enemy champions and his next attack will cause him to leap. Enemies are made aware of Rengar's presence if he is nearby (1450 range). Upon exiting stealth, Rengar gains 25/35/45% bonus movement speed and generates 5 Ferocity over the next 5 seconds. ALWAYS remember to scan the minimap when you use it. Don't tunnel vision into the enemy mid while ganking them, as sometimes little ![]() |








Level 1-2 Skill Order: Take





![]() |
![]() ![]() ![]() The reason I take Flash is because I can escape early ganks, troublesome situations when I don't have ![]() ![]() ![]() Just remember kids, 'F' is for Flash! |
![]() |
![]() ![]() |
![]() |
You can also take ![]() ![]() ![]() |


Greater Mark of armor penetration Greater quintessence of armor penetration |
Armor Penetration Runes outperform AD runes for AD casters due to armor pen, which affects the base damage of ![]() ![]() |
![]() ![]() |
There is no rune that gives more early game damage than Attack Damage Runes for physical dealers. Also, unlike armor pen runes, they can be used with multitude of champions, not just ![]() |
![]() ![]() |
Armor Seals offer the best defense against physical damage dealers, jungle camps, minions, and towers. I highly recommend them if you're facing an AD matchup. You can also take ![]() ![]() ![]() |
![]() ![]() |
CDR Glyphs are the most optimal glyphs on ![]() |

With buffs to the cunning tree and both













![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
. | . | |||
. |
> 40% bonus movement speed on burst > 75% slow resistance for 3 seconds > 10 seconds cooldown | . |
> Deals 10-180 (30% Bonus AD) (10% AP) magical damage on third spell/attack > Damage applies to all enemies in the area > 25-15 seconds cooldown | . |
I prefer










Hunter's Machete grants lifesteal, making it better than
Hunter's Talisman; since you rely on auto-attacking, rather than casting spells.
Health Potions guarrante healthier early jungle clears. As
Rengar, you only struggle in the early clears.
- Also, keep in mind that
Refillable Potion's upgrades both contain mana, which is a wasted stat on
Rengar.
- I generally prefer
Stealth Ward early, as extra vision is huge early game, and you can't expect to find much wards with a
Sweeping Lens until later, when your opponents have the gold to actually purchase them regularly (and
Sightstone on the support).

- It has much lower cooldown than
Stealth Ward.
- Reveals an area for 2 seconds. This is very good for scouting, aiming skills, avoiding enemy ambushes and setting up ambushes of your own.
- However, it doesn't reveal invisible units.
- It also has no limit like
Stealth Ward and
Vision Ward so you can cover the whole map with them.

- There are only 4 situations in which I'd take
Sweeping Lens:
- If I face a hyper-carry, like
Jax who needs to farm most of the times, I rather vision control instead of vision for myself, since this causes their gameplay to be more dangerous, and because they value gold above all other things, when they don't get enough farm, they are punished hard.
- I'm using
Tracker's Knife and I don't need
Stealth Ward anymore, since this upgrade gives 2 wards already.
- The enemy team has a lot of stealth:
Vayne,
Twitch,
Evelynn,
Kha'Zix, etc.
- I'm playing against
Shaco or
Teemo , and
Oracle Lens stops their boxes and mushrooms from activating! Similar to this video:
Sweeping Lens vs. Shaco

- You must rush this item every single game.
- 60 raw AD combined with armor penetration runes increases your damage by 33.8% (calculated HERE).
- I personally prefer
Stalker's Blade for stronger ganks because
Bola Strike is a skill-shot and may miss.
- However, you can get
Skirmisher's Sabre for more damage and dueling power, or
Tracker's Knife if you prefer vision control.

- This item is super broken at the moment.
- It has so many useful stats for a cheap price.
- Some may argue that
Rengar already can one-shot his opponents, making the passive useless. However, this item is so helpful in close fights, and removes the need for
Last Whisper.

- You should get this item every game.
- It adds a nice burst to your combo and is very cheap.
- I personally don't upgrade it into
Ravenous Hydra unless I'm full build (or facing a hard match-up like
Udyr), since it costs 2300g and would slow down my item build.
- However, upgrade it if you need the extra sustain.

- This item synergies extremely well with
Rengar's kit.
- Its active allows you to reach your target faster during your ultimate, making the exclamation mark useless.
- It also increases your dueling potential. Combine this with
Ravenous Hydra and you'll be an auto-attacking beast that can't be killed.
- Not to mention the armor penetration penetration and CDR, which increases your damage output.

- It's super useful against heavy magical burst.
- It also has armor penetration, making it a good choice for our damage
Rengar build.
- Similar to
Youmuu's Ghostblade, it increases your dueling potential, due to its magical shield, attack speed and lifesteal.

- Adds a bit of everything. Overall, it's a nice all-around item.
- Spellblade passive procs as soon as you activate your Q, adding a significant on-hit damage.
- It also removes your need for
Boots. Combine this with
Duskblade of Draktharr, and you'll have 10% movement speed (379.5 MS) (along with
Youmuu's Ghostblade active and 3 stacks of Bonetooth Necklace).

- This Item is great if you're facing a heavy burst team.
- You should buy this if enemy team has different types of damage.
- It also synergies with
Trinity Force pretty well, because it increases your base damage, and
Trinity Force's spellblade deals damage based on your base AD.

- You must buy this if enemy team has heavy AoE burst (e.g:
Requiem).
- It's very good if you prefer a supportive playstyle.
- It absorbs all types of damage. This means that you can buy it even if you're facing an AD burst team (
Zed,
Talon).

Morgana keeps binding you for those everlasting three seconds? A fed
Zed destroys you with his ult?
Warwick,
Malzahar and
Skarner won't stop ulting you? No problem,
Mercurial Scimitar is here to help you.
- It has a nice amount of magic resist which is helpful against all of the listed champs (except
Zed). Not to mention its lifesteal, which is great for dueling.
- You should get this instead of
Maw of Malmortius when the enemy lacks tankiness but their CC is hell.

- I highly recommend this against AD team comps, heavy AD burst and crit-based champs (
Yasuo,
Tryndamere).
- Its AoE slow is great for engaging, catching slippery targets and peeling for your carries.
- Keep in mind that this item slows enemy's attack speed, making it great against auto-attack reliant champs.

- Get this item in case you don't have CDR runes.
- If you're all AD comp with no AP threats, it gets additional value.
- Against anyone who is going to be tanky,
Black Cleaver is a must pick up.

Bonetooth Necklace
![]() |
![]() (3 Trophies) ![]() (6 Trophies) ![]() (12 Trophies) ![]() (20 Trophies) ![]() |
![]() |
As part of the event The Hunt Is On!, ![]() ![]() ![]() ![]() If ![]() If ![]() ![]() ![]() This event can only occur once per game, even if both teams possess both champions. A video describing the event can be found here: ![]() |
Ferocity Management
![]() ![]() ![]() |
If you want to become better at playing ![]() If you're managing your Ferocity properly, you should have 3 or more Ferocity stacks about 80% of the time. It means all you need to gain an empowered ability is a ![]() ![]() ![]() ![]() ![]() A panic ult is when you're in danger and have to ult immediately, or a team-fight is breaking out nearby and your immediate presence in the fight is mandatory. If possible, always use ![]() |

Auto Q
The first trick I want to discuss is Auto Q, you simply use the brush to jump on your opponent, and then reset your auto attack with





Bola Strike Mid Air
Basically you can throw your bola while you are in mid leap as long as you leave your cursor over the enemy champion, you still have to aim it of course (OR you can use auto-cast for



The Perfect One-Shot

Below, there's a video explaining this:

Triple Q
Here's another type of 1-shot, but its main purpose is using

A video for explanation:

Triple E
I'd like to call it perma-CC. This is the highest amount of CC

A video for explanation:

Triple W
You can use this combo if you're planing to play AP

Brush Kiting
Thanks to


Jumping Over Walls



I hate mobility
This combo is similar to Triple E. It can be used against high mobility targets that can use their gap-closers to escape from you. Get 5 Ferocity stacks and do the following combo:
No Ferocity Combo
If you didn't have time to get any Ferocity stacks up (maybe because that you have to defend your inhib) and you need to kill somebody even though you don't have any ferocity, use this combo. It's a bit similar to the perfect combo, but deals significantly less damage:
4 Ferocity Combo
This combo is only used if you have 4 stacks of Ferocity, and is actually inefficient as it wastes 1 Ferocity because you end up using two abilities and go over 5 stacks of Ferocity. However, it's the best combo you can get with 4 Ferocity stacks:
Jumping over Dragon or Baron Pit
Must have 6 stacks of Boonetooth Necklace: By using



These are all kind of


Jungling
![]() ![]() |
These are the jungle routes I recommend. Keep in mind that slower routes are risky against strong counter-junglers and junglers with fast clears. If the enemy jungler is likely to invade and steal your second buff, you may want to secure it immediately. Also remember that you can interrupt a route any time after you are level 3 if you need to gank, though I suggest securing both buffs before ganking to ensure one of them isn't stolen.
![]() ![]() ![]() ![]()
![]() ![]() ![]() ![]()
Kill the mini wolves (Auto + ![]() ![]() Move to the Blue buff, kill the sentries (Auto + ![]() ![]() Move to Gromp, ![]() Finish killing the big Wolf, and now you’re level 3 at ~2:45 without killing the Blue buff, or receiving a leash. If done properly, you’ll have about ~400 HP left, and have enough Ferocity stacks to gank, invade, or just continue on your way passively farming jungle neutrals. A video for explanation: ![]() |
Invading
![]() ![]() |
Invades are high risk, high reward. You may either die to the enemy jungler or pick up a kill which is great for snowballing. You should invade when you're facing an easy match-up, as it would be easier for you to get the kill and snowball. First, you need to level up by clearing Krugs/Gromp. Remember to get 3 Ferocity stacks. Once you reached level 2, get ![]() If they ![]() ![]() |
Ganking
![]() ![]() |
> Pre-6: Ganking pre-6 might be a bit hard, as you rely on landing ![]()
> Post-6: Ganking post-6 is really easy, as you only need to go through lane with your ult. Get 5 Ferocity stacks and do the following combo: |
Pick Scenarios and Baits
![]() ![]() |
>Farm Bait: Basically, you start by building up a nice, big wave somewhere that acts as the fine steak. They'll usually send someone (Mage or ADC) to deal with it so the biggest threats can have the farm they need. Here's how you do it: This will leave your minions with high HP, freezed for a moment and awaiting for further reinforcement before charging, eventually having 4 melees and 6 ranged vs the next wave of theirs that consist of 3 melees and 3 ranged. Eventually it builds up and you got a nice force that will either:
No one can look at a big wave and denies it. As a result, they'll come to get it. Luckily, they don't know you're here. > You can also just walk to somewhere where the enemy is farming and kill them. ![]() ![]() >Dragon/Baron bait: Clear all the vision on Dragon/Baron and put a ![]() ![]() Solo queue is quite fun in someway, no matter how well they do, they are never a fully united force. They usually come one by one. If you have the map awareness here, you can pick off a straggler that was late to the party... Remember that ![]() >Stealing the Buff: If you got an eye on the time of enemy's buffs, you can put a ![]() When they come, DESTROY them, while stealing their buff. Remember that they might not come alone, but in groups, So be prepared for that and evaluate the risks and the reward for this. This bait is best used when facing an immobile mage, since they always want that buff to be able to spam their spells (Someone with lots of safe waveclear like ![]() ![]()
OK, I made a pick. What's Next?
Grab the objectives! It's much easier to take Dragon, Towers, and Baron without annoying enemies. |
Team-Fighting
![]() ![]() |
>Itemizing for team-fighting: Team-fighting as ![]() ![]() ![]() ![]() ![]() >Positioning: When playing as ![]() ![]() ![]() ![]() >Lack of Mobility: If your ultimate is down and you're fighting in a lane with no brushes nearby, you can always try to protect your carries by killing the enemy tank/fighter/assassin. Just use your ![]() However, as I mentioned before, you shouldn't be participating in team-fights if you don't have any gap-closer. |

Here, I'll be adding your
Rengar scores with this build. Just PM a screenshot of your match history, or post them in the comments, and I'll post it here!
CreatorPlays

Noob Tean

Greezi


Shiro no Sakura

Lionora

RaGamerBR

Smasher136

Oromas

Revso

El Greco

Reflect Stratos

zzApotheosis

to be added...

- [Ranked jungle] Mr Rengar on patrol. (FB-guaranteed): I believe it's the most in-depth
Rengar jungle guide (although it's outdated). It contains valuable tricks and tips including Ganking Routes, Invading Combo, etc.
- How to Ride the Rengo Freelo train: Ft. Ex Silver Scrub: A great guide for toplane
Rengar with advanced explanations about matchups.
- Tiggeh's One trick Kitteh: Another
Rengar top guide with nice tricks and strategies including Jumping over Dragon or Baron Pit.
- Making A Guide: Contains valuable tips and tricks and ways to make your guide appealing.
- RENGAR BUILD GUIDE: Dekar173 Best Rengar NA - A comprehensive guide: Dekar173 is a challenger
Rengar main. My guide is mostly based on his tips, tricks, builds, etc.
- Youtube
- Dekar173's Twitch channel: You can stream Dekar's channel if you need to improve.
- LoL Wiki
- League of Legends Math: Here you can find optimal builds for your favorite champ, advanced tactics and useful secrets.
- PsiGuard's Nocturne guide: I used the guide's contents and coding to make my own guide.
- The Art of Hunting - Rengar Advanced 101: An advanced guide for
Rengar. It contains tips and tricks for laning and jungling, advanced itemization, etc.
- RENGAR BUILD GUIDE: The Rengar Encyclopedia - Advanced Rengar Guide: An in-depth guide for
Rengar. It contains match-ups for almost all of the possible toplaners, laning phase explanation, tricks like Ferocity Management, etc.
- Owen's Graphic Shop: Owen is a great artist. He writes guides and makes graphics like banners, sigs, headers, etc. Pay him a visit if you need some graphics.
- Foxy Riven's Tables Guide
- How To get freelo with the Junglekitty: One of the featured guides on LolKing.
- [REALLY IN-DEPTH] Are You Ready for Trouble?: I used the guide's layout to make my own guide. Thank you Toxic Vibe!

There's nothing more satisfying than deleting enemy carries with


Again, please comment if you’re going to Up/Down vote and let me know if there’s anything I can do to improve this guide.
Thanks for Reading!

You must be logged in to comment. Please login or register.