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Spells:
Heal
Clarity
Ability Order
Divine Ascent (PASSIVE)
Kayle Passive Ability
Before you Rage!
For those of you still intrigued as to what I'm doing with this build here you go,
This build has mid range healing capabilities and lack luster damage output, but... it couples both items and Kayle's passive to drastically reduce the tankyness of your enemies. "Malady" and "Black Cleaver" to be exact. Kayle's passive reduces armor and magic resist on enemies by a stack-able percentage and the items do the same but at a flat non-percentage rate that also stacks. The ridiculous attack speed allows you to maximize the output of this effect as quickly as possible.
As any AD carry will tell you this attack speed will get you kills, as I will go into further in the next chapter.
This brings me to the other items I chose to include in this build,
Nashor's Tooth: needed for Att. speed, necessary AP and CDR for healing purposes.
Madred's Bloodrazor: completely used to be a major bother to all tanky characters on the opposing team, not only are you taking away there armor and magic resist your dealing damage to them based on their max health. (Attack speed plus Max Health% based damage is brutal)
Sword of the Divine: USE IT'S ACTIVE! now not only are you reducing the armor and magic resistance of the enemy you have in addition to the runes that give you Magic Pen. you can have 80 Armor Pen as well for 8 seconds.
Never forget that if you get too advantageous about destroying you opposition in this build you will die and not have ample time to give your team that "Nail in the Coffin" advantage. You can heal, slow, and make invincible for a few seconds, never forget that.
This build is great for one reason, you wont get that boring support feeling, where your just standing around waiting for everybody else to kill the enemy and spamming out the occasional heal or ult, because the true almost unnoticeable effect you are having on the gameplay is the fact that your dealing constant damage to the enemy and making your teammates deal even more damage as the fight drags on.
Support Vs. Tank and Sword of the Divine/Madred's Bloodrazor: Engage tanks as soon as possible in this build, all of your capabilities in this build allow you to put a serious damper on tanks and tanky dps. Always remember to blow the active on your Sword of the divine as soon as you engage one of these enemies, don't worry about its cooldown it's only 40 seconds. Madred's bloodrazor and the sword of the divine will cause you too chew through a tank easily and make it so your teammates will blow him away like he was a squishy mage, usually you wont be the one to kill them... why?... CAUSE YOUR A SUPPORT THAT'S WHY! ;)
Have fun this build is hilarious! especially when the opposing team starts raging on their tank for being the biggest feeder on their team! LMAO!
Full Build: If your lucky enough to be in a game that allows you to achieve this full build its endgame damage capabilities can be intoxicating because of your extreme Attack Speed and splash damage which just gets worse and worse as you reduce your opponents damage mitigation, so I urge you to be careful of "DPS tunnel vision" always be aware of who needs a heal and who needs Mana as well as where and when your ult is needed.
Thanks for reading! Have fun and THIS GAME IS AWESOME! Great Job Riot!
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