get
prime

Tryndamere Build Guide by murfdude

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author murfdude

"Two hit" Trynd

murfdude Last updated on March 19, 2012
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Ability Sequence

2
4
5
7
9
Ability Key Q
3
8
15
17
18
Ability Key W
1
10
12
13
14
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 9


Guide Top

Intro

This build focuses on building fury and damage through critical hits.


Guide Top

Runes/Items

I chose these runes for their crit values but you could easily replace the marks with armor pen and the seals for traight up AD. The items build even more onto the crit damage, the bloodrazer is in there in case there are any super tanky characters in the game, if not replace it with a phantom dancer.


Guide Top

Skill Sequence

You want to start with your spinning slash for the first blood fight, but focus your Q for the lane sustain early on. Remember to save your ult for when you have really low HP (or when you want to dive the fountain XD). I prefer to use my W when people are running away rather than when people are attacking me, and you'll get a lot more of that with the high dps later in the game.


Guide Top

Summoner Spells

You may think I'm noobish for using heal, and if thats the case just replace it with exhaust for more chase capability, but i find the heal useful for those first blood battles and dire moments destroying a turret while being harrased.