Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
This build is purely made for tanking and will only work if your team mate knows that and on a 2vs1 you being the two, your team mate should never have to worry about dieing because of taunt.
First of all don't expect a sea of kills from this build because you wont get them, this is purely to get assists, you should have close to 30 assists per game and near enough 8 kills and 4 deaths if your doing your job right.
"Powerball" in a bush to speed up and after 3 secs roll out for your target and ignite then as they start to run you use "taunt" and "tremors" then "defensive ball curl" so they hurt themselves by hitting you form the forced taunt, doesn't matter how many are fighting you, you should win because if that has not killed at least one and you don't mind dieing for a kill "powerball" towards the guy and kill, or "powerball" away and it will speedup as you roll.
The only thing Rammus needs to look out for are mages because this is an armour class not magic res. and the hold they do stop "powerball" so no retreat just try to kill them with "defensive ball curl" and "tremors" and you should be safe because mages have such little health they should die before you and you get up after death thanks to "guardian armour" so try to avoid mages but you should beat them on a 1vs1, don't ever take on two mages it's suicide for this build.
please rate on how the build is, not on how it looks, thank you