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Spells:
Exhaust
Ignite
Ability Order
Eternal Hunger (PASSIVE)
Warwick Passive Ability
Introduction
Both buffs are extremely helpful to warwick, the red buff is great when you have adequate attack speed/damage or a good dps teammate to coordinate with to get quick ganks. If it takes too long to kill them you are not ganking and will probably be ganked yourself. Kill the dragon whenever you have downtime as well as the golem buffs. Take a lane when you see minions are flooding it later in the game just to keep the minion flow going toward the enemy base. And watch for kill ops. Make sure you get sight wards around the areas you'll be hunting. If they have stealth characters use vision wards or the elixir if you think you can avoid dying.
1. Get both jungle buffs when you can
2. Keep your hp up with hungering strike.
3. Coordinate with teammates to use infinite duress as an initiater or a finisher since it holds them in place for 2.5 seconds.
4. Use your ult in team battles to get their main dps out of the fight.
5. Kill and run, do not get ambushed.
6. Jungle as you go by jungle minions for exra cash (especially the dragon for your team when you can)
7. If you do not have a teemo or someone like him to keep sight on the map put up your own sight/vision wards where you need them.
8. Exhaust is good to keep their counter damage low as well as slowing them on retreats.
9. Ignite is awesome to keep opposing lifetappers or healers from absorbing all of your damage and for getting a last finishing blow before you run away.
2. Keep your hp up with hungering strike.
3. Coordinate with teammates to use infinite duress as an initiater or a finisher since it holds them in place for 2.5 seconds.
4. Use your ult in team battles to get their main dps out of the fight.
5. Kill and run, do not get ambushed.
6. Jungle as you go by jungle minions for exra cash (especially the dragon for your team when you can)
7. If you do not have a teemo or someone like him to keep sight on the map put up your own sight/vision wards where you need them.
8. Exhaust is good to keep their counter damage low as well as slowing them on retreats.
9. Ignite is awesome to keep opposing lifetappers or healers from absorbing all of your damage and for getting a last finishing blow before you run away.
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