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Renekton Build Guide by odehgammoh

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author odehgammoh

Renekton Tanky DPS (Interior Crocodile Alligator)

odehgammoh Last updated on October 2, 2011
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Ability Sequence

3
5
8
10
13
Ability Key Q
1
4
7
9
12
Ability Key W
2
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9


Guide Top

Introduction

Hi this is my Tanky DPS build for Renekton, I've tried a lot of builds and this is one of the only ones that i find good for both early and late game Damage and Survivability.


Guide Top

Runes

These runes increase his early game even more and make him an immovable object in lane with the defensive runes and does ridiculous damage with the armor penetration and AD runes.


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Masteries

Standard AD Masteries. 21/9/0 work as well, i just prefer the buff duration and experience my self.


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Items

I usually always get every item in that same order except the last one (Atma's Impaler) that can easily be replaced with another Bloodthirster, Infinity Edge, or whatever you need at the end of the game, but i usually get an Atma's or Bloodthirster my self.


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Skill Sequence

Trie to save up fury for Q and W as much as possible they both do the most DMG and only use fury on E if you have someone that has a lot of armor and its a 1v1 but in every other case only use fury on Q and W.


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Summoner Spells

Flash to catch up to people and run away + your E + Frozen Mallet Slow = No ones getting away from you any time soon.

Exhaust for reducing someones armor and their Damage if needed.