Rengar Build Guide by xIxDarkHunter
Not Updated For Current Season
Not Updated For Current Season
Hey this guide is going to tell you how to play ranger as a AD Bruiser this will allow all of the enemies to run from you in fear from the amount of damage you deal, you won't give them a chance to live.
Rengar is class as an melee, stealth, fighter and a jungler. This means you can easily get kills and hunt down you pray. The champion can be very strong if you can get a good lead early on in the game and he is a very strong champion in late game.
In the build you have a very high chance of living, the reason why is:
The Ninja tabi are used for the early game armour letting you lane longer the reason for ninja tabi is most of the top champions are normally AD.
The bonetooth necklace is good through the whole game giving you the damage and the buffs that you gain from kills and assists, but you do loss buffs for the amount of death you get.
This item will give you health, damage, slows, speed so the item is pretty much and all round item good for early and mid game, giving you the damage to get the kills and stacks on you bonetooth necklace.
You have a high stack on your bloodthirster giving you high lifesteal and a high damage output.
The phantom dancer this will give you the chance to deal damage fast because of the bonus attack speed and the movement speed increase.
The infinity edge just gives you the last bonus damage you need and this is good because if you do die, you are not losing any stacks, the bonus of the item is the 25% chit chance.
These items give you a high damage output and some health and armour, making it hard to kill you.
The masteries give you the early game damage, lifesteal, health, armour so on. This is going to give you a chance to get early game kills and evem get kills and buffs from invading.
This is also good for the early game because it can chance to late game easily if you have a few kills early on.
The reason for the runes is so you can stay in lane because of the armour, the damage is good for early game and late game and finally the magic resit is good for the plays on their team who have AP or have some ability power.
This is good for staying in lane and getting kills and getting the late hits on minions.
The skill sequence can change a game but that is very easy to chance back you just have to fine the weakness that's why I take my q first and try to max it so I deal damage fast. Then i start to take to my w for the team fights so you can deal lots of damage to the whole team in a feew seconds. Then I max the e finally to get the slow to pick up the kill, but I do put one point in my w and e at the beginning of the game to pick up the kills.
In the game you are putting in lots of aggression in to push them back but be careful for ganks so buy wards. The way to play aggressively is to you your passive then flash, if they are low then use ignite to get the kill and not get hit by the turret to stay in lane for longer.
If you think you can't get that many kills or you think you are going to die or get low health lots, then swap ignite for heal but I would pick ignite if you can.
Pros / Cons
+ Great burst and AS steroid
+ Easy ganks from brush
+ Naturally tanky
+ Slow / Snare CC
+ Stealth that revels enemy champions
+ Bonetooth Necklace makes killing champions more rewarding
- Ultimate can be countered by Oracles
- Easy to harass early game, especially by ranged champions
- Gets focused to much
If try to get lots of farm the best way is to use you passive to get the kill easy or use you w because it is an AOE ability so you get the farm in a big group at a time. This is good to buy the items you want or you are just stopping them from them getting the turret.