Ashe Build Guide by Spireal
Not Updated For Current Season
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
About the Guide
This build was created by a level 12, who have the specific style to play Ashe, like everyone. It's NOT an omniscient guide who tells that Ashe is at her best with this configuration, but this one can be useful before learning advanced techniques. I'm aware than i can improve some points.
No technical vocabulary here.
This guide is a suggestion to play Ashe with the most accessible great health and mana configuration, plus some attack enhancements. You can take this configuration to any other champion, but i think that that one seats to Ashe.
The runes build and Mastery tree are mine nd i think it's not very good. You can have completly another as well. No chapters for it.
About the skill sequence, it can be wrong cause some skill can be blocked to up in the time i say it. In this case, replace it with the following enhancement, then retry.
What this specific Ashe needs is :
*Alot of Health
*Alot of Mana
*Quick Regeneration of Health, Mana and Skills
*Great attack speed
I suggest you to buy items that go on this goal, but the picks that I recommand will be in this very guide.
Pros / Cons
+Fewer lack of health or mana
+Quicker buying of items with Hawkshots
+Easier champion-to-champion attack
+Can Easily Annoy the other team
+Useful to hold a line
+Overcome lack of damages
+Possible solo line in the end
+Longer use of Frost Shot
+Great way to train Ashe
-Lot of farming to do
-Immediatly back needed for more efficacity
-First 20 minutes of play
-Useless in Dominion
-Less Tactic Ashe, no support
-Requires will and patience.
-A little nooby even if it's efficient.
-No real damaging improvement
-Kills comes only when the game evolves.
Short one. No need of runaway option with the teleport (you have Frost shot, which is enough), no smite to jungle, etc. Just pick the Health and Mana heal to enhance your "tankiness"
The most useful skill is Volley, no doubt about it. Farming minions, annoying champions, jungling...This wide-target skill is a basic that you must start with.
Second on the list, Hawkshot. Level it up quick because it brings you two main advantages : better line of sight with no mana cost (active skill) and more money (passive one). Useful for the ones who like to teamplay and set up strategies.
Then we have the Frost Shot. It's also a great skill, so don't hesitate and take it third. However, its use is greater in the middle and the end of the game, As it's a great runaway option, or a providential help to kill champions easier.
Finally, the Enchanted Crystal Arrow is a great ultimate that deals great damages and slows down champions. Its hitbox is great and its range good. Don't forget that the longer the arrow is launched, the fewer damage it will deal.
NOTE : Get them gradually.
Doran's blade first. More damage and a little help for health. Nice start.
Then, Boots of speed, for more runaway/gank/helping hand option.
Then the real thing start. Take all necessary steps to have Warmog. Huge health improvement, faster regeneration, and the most important, more health as you kill.
Boots of Swiftness, to put the speed problem to an end.
Gradually obtain Frozen heart to have great mana and better skill regen.
Finally get Phantom Dancer to be really annoying.
Then you can replace Doran's by Youmuu's Ghostblade (A Tiamat can also do the job) to increase your damage ability.
Other Suggested order : Doran's Blade -> Warmog -> Switness -> Phantom Dancer -> Youmuu's -> Frozen Heart
Now you have a resourceful Ashe, Health and Mana will never let you down in the middle of the fight. You have both the ability of support and tank, which is not bad at all for Ashe.
I hope that, even if i'm not an expert, i learnt you something interesting,
GL, HF ;)