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Choose Champion Build:
Spells:
Flash
Ignite
Ability Order
Runic Blade (PASSIVE)
Riven Passive Ability
Introduction
**Please note that this is a guide solely for normal games. Nothing here has been tested for ranked games either at a low or high elo. When I get around to doing that, I will be sure to update with more information. This guide is for those players who may be struggling to get a handle on Riven.**
If you would like me to add anything to this guide, or have any input on how to better the guide (or any qualms with the information given), please feel free to leave a comment. Just don't be a jerk, I will ignore you.
If you would like me to add anything to this guide, or have any input on how to better the guide (or any qualms with the information given), please feel free to leave a comment. Just don't be a jerk, I will ignore you.
Playstyle
Riven can be a very versatile champion if handled correctly. Generally in team fights you'll want to rush in, unload all your damage, and rush out until your cooldowns reset. She's definitely a "hit it n' quit it" kind of champion. Obviously this isn't going to work every time. A perfectly timed





spaaaaaaaaaaaaaace |
Pros
![]() +Great mid to late game farm. +Abilities give you great mobility. +Can turn team fights and games. +You only need to worry about cooldowns. |
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Cons
![]() -Can be pretty squishy early game. -Early level farming is generally slow. -Item dependency is annoying if you're not doing well right away. -Requires a lot of farm if you aren't getting any kills. |
I've listed the runes I myself use on my Riven build in game. I pushed as much AD into her as I possibly could because early game I'm not focused on building AD items. These runes, while some may say are a bit overboard on AD, allow me to output some good damage early while focusing on building for survivability first.
Be sure not to use AD per level runes as they don't give you as much AD at first. Believe me, having as much as possible right off the bat helps a lot.



It's definitely viable to pick up




Alternatives









** As a side note, you can still get some good sustainability from





As pointed out in comments,






********Item Builds********
Solo Lane
If you know you will be solo laning, picking up








Tank/Support Lane
If you're laning with a tank or a support, you can actually completely throw







Double Damage Lane
For this, I do recommend picking up












This section is for the second Riven cheat sheet listed up top and the items chosen. This build is for solo laning and playing a more tanky Riven. Solo lane build was covered in the previous section (Itemization), but I will cover it here as well and try to be a bit more in depth. A lot of these builds are situational and I find myself having to change them frequently in game, hence why there's so much to cover and so many items I've listed to choose from.
Regrowth Pendant is still what I recommend picking up first if you're solo laning, particularly against ranged. You'll probably end up turret hugging for the first few levels, but once your opponent(s) get a little more comfortable and cocky, you should be able to dominate them under your turret and proceed to control the lane. This will be particularly easy to do if you have a jungler that's great at ganks. Be nice to your jungler so they won't have any qualms with helping you when you need it.
** As a side note, you can still get some good sustainability from
Boots and some health potions. If you feel this is more to your liking and benefits you more, by all means go for it. I choose to pick up
Regrowth Pendant instead because I find it works well for my play style. (Posted twice in case people skip directly here)
**Insert
Ionian Boots of Lucidity right about here**
Wriggle's Lantern is a must have for Riven while solo laning. The ward on cooldown is particularly useful here, especially if you're going against another solo lane. You'll be able to watch for any incoming ganks from their jungler.
Phage should be your next item purchase. The passive is fairly nice and most importantly, it builds into
Frozen Mallet which is your next item. It'll give you a nice chunk of health and help to slow down your opponents as they try to retreat.
The Brutalizer as I've mentioned before is a great item. The cooldown reduction is delicious and will help you unload damage on your opponent(s) quicker, allowing you to in turn dominate your lane. If your laning phase ends quickly, this item is still great to pick up for the same reasons, as well as the fact that it builds into your
Youmuu's Ghostblade later.
If you're planning on building more tanky, now is the time to finish out your
Warmog's Armor. So far I've walked through this build under the best circumstances. However that's not always the case. If you're having trouble controlling your lane, rushing a Warmog's can help, though you'll want to immediately buy your Wriggle's afterward.
Youmuu's Ghostblade is your next item. This item is particular useful because:
A) It's passive grants you 15% cooldown reduction and +20 armor penetration
B) It's active ability grants you 20% movement speed and +50% attack speed for 4 seconds. This may not seem like a lot, but with your lifesteal, this could be delicious, especially since melee attacks increase the duration by 2 seconds for a total of 8 seconds. And then you have a few extra seconds to dash on out and get away too.
Atma's Impaler is a good item to take for it's passive. Since you're building tanky, the extra damage scaled off your total health is absolutely delicious. And don't say no to armor, especially against champions like
Vayne or
Caitlyn.

** As a side note, you can still get some good sustainability from


**Insert






If you're planning on building more tanky, now is the time to finish out your


A) It's passive grants you 15% cooldown reduction and +20 armor penetration
B) It's active ability grants you 20% movement speed and +50% attack speed for 4 seconds. This may not seem like a lot, but with your lifesteal, this could be delicious, especially since melee attacks increase the duration by 2 seconds for a total of 8 seconds. And then you have a few extra seconds to dash on out and get away too.



I know, I said no pictures or youtube videos. But my current match history is filled up with Riven wins, so I took a screen shot. There are a few losses as well, it's to be expected when you're not a full premade. Also, I know my scores aren't necessarily good when you look at them right away, but please keep in mind that most of my games tend to last 20-35 minutes. The increased number of deaths/assists generally means I built tanky. (Also if I'm really low on kills, I blame the two friends I do queue with. We killsteal a lot and the top game I played I laned with my friend on
Vayne.)


A lot of work is being put into this guide and a lot of said work couldn't be done without some help!
+Crystalize helped me out a lot by listening to me rant and rave and being the first to vote up my guide. <3 And as a side note, if you've ever wanted to try Akali, take a gander at his Akali guide.
+Making a Guide posted by jhoijhoi is a great resource for coding. I've worked with BBCoding for years, but a lot of stuff on this site is different than others, so this is an invaluable resource.
+lexiphanic spent time down in the comments section giving me plenty of advice, so thank you for that. :)
+Crystalize helped me out a lot by listening to me rant and rave and being the first to vote up my guide. <3 And as a side note, if you've ever wanted to try Akali, take a gander at his Akali guide.
+Making a Guide posted by jhoijhoi is a great resource for coding. I've worked with BBCoding for years, but a lot of stuff on this site is different than others, so this is an invaluable resource.
+lexiphanic spent time down in the comments section giving me plenty of advice, so thank you for that. :)
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