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Malphite Build Guide by alizeofeniquito

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author alizeofeniquito

ROCK BATTLE

alizeofeniquito Last updated on September 27, 2011
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Ability Sequence

1
3
5
7
9
Ability Key Q
4
8
10
12
13
Ability Key W
2
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
4/
Veteran's Scars
Willpower
 
 
 
 
 
 
3/
Ardor
Reinforce
 
 
 
 
 
 
1/
Tenacity
 
 

Defense: 27

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 3


Guide Top

Introduction!!!

hi everyone this is my first mobafire battle malphite build, i came up to this idea because i want to play different malphite build.. hope you like it.. ^^


Guide Top

Runes!!!

This is my LoL account runes thats why i use this and i think it works fine..
Greater Mark of desolator- as usual great for attacking purposes
Greater Seal of Resilience- great defense and tanking in a lane in early game and a small additional damage at E skill
Greater Glyph of Warding- magic resist, good at early game too
Greater Quint of resilence- great additional defense for creeps tanking and AD damages in early game and also additional damage to E skill.. but you can change dis into armor penetration or move speed if u like.. !! ^^


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MAsteries!!!

used 27 for defense and 3 for utility.. strength of spirit and perseverance will give u more hp regeneration in early game.. nimbleness is very useful together with ninja tabi and Q skill for fast moving and also dodging attacks.. veterans scar will enhance malp passive skill a little.. this masteries will make malp a tanky champ in the game making malp a hard rock^^.


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Items!!!

rejuvenation bead- in early game it is very useful for survivability together with the masteries
faerie charm- also a great early game item and prerequisite of philosopher stone
after that buy ninja tabi or zeal for move speed purposes i think move speed is a very important factor in early game to survive..
ninja tabi- will give boost in nimbleness mastery
zeal- will give u more capability of creepings with W skill, also a prerequisite for trinity force
which is the next item you will make..
trinity force- an important item for a battle malph.. with sheen effect and W skill will give malph more damage for creepings and fighting enemy champs,also additional mana.. phage effect also slow enemies and additional health and damage.. zeal effect for attack speed, move speed and crits..
after trinity force it is up to you what item will you buy depending at enemies.. if the enemies are more on AP type buy FON if the enemies are more on AD buy randuin or tornmail or frozen heart(CDR purpose).. or if you already can tank enemies or your team have another tank buy AD, attackspeed items.. its up to you ^^
eleisas miracle- make this item if u need tenacity


Guide Top

Skill sequence!!

in early game use Seismic Shard very wisely for harassing enemies and for escaping
Ground Slam- i don't use this so much in last hitting creeps because it will consume lots of your mana, just use it to slow enemies attack. and i think 30% reduce attack speed is enough for the entire early-mid game..
Brutal Strikes- i like this skill so much.. has a passive splash damage makes creepings easier with crits and attack speed of the zeal.. an active skill to add some damage and armor isn't it awesome? giving malp more damage and more defense,and also useful to destroy towers.. ^^
Unstoppable Force- you know how to use this.. escaping or initiating or for helping your teammates.. ^^


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summoner spells!!

highly recommended
flash- very useful for escaping and chasing
teleport- very useful for this build for creepings, ganking, destroying tower ETC.
---nothing follows---
i don't use other spells because these two spells are great spells without wasting two points in the masteries... ^^


Guide Top

summary and final words!!

i cant make it more detailed because i want to play more than to write a build.. also i dont want you to be a robot to fully follow builds.. make on your own and enjoy playing.. hehe.. hope u like it.. feel free to comment or to suggest.. ^^