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Irelia Build Guide by ForceOfJoe

Tank Season 4 - Irelia Hiten Style!

Tank Season 4 - Irelia Hiten Style!

Updated on August 6, 2014
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League of Legends Build Guide Author ForceOfJoe Build Guide By ForceOfJoe 29,216 Views 5 Comments
29,216 Views 5 Comments League of Legends Build Guide Author ForceOfJoe Irelia Build Guide By ForceOfJoe Updated on August 6, 2014
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1
LMaverick (19) | April 30, 2014 4:24pm
nice and simple, yet informative. Do think you should add a gameplay section though and also turn on C2V. most of things I would critize are listed by emorium and I WOULDNT take lifesteal Quints especially after the nerf on them.
1
ForceOfJoe | April 20, 2014 5:43am
Jakitsa wrote:

Great nice looking guide visually, clean and simple, I like it. :)
I really recommend adding the option to use Greater Quintessence of Attack Speeds or Greater Quintessence of Life Steals. And also, if the lane is losing really hard, how about leveling E to make sure you aren't going to feed anymore?


I see what you mean on the quints. With this guide I try not to ever lose my lane bad enough for me to
max my Equilibrium Strike :).

P.S Nice Yasuo guide
1
ForceOfJoe | April 20, 2014 5:40am
emoriam wrote:

I think you should definitively go for 21/9/0 Masteries because the defense mastery tree got nerfed a bit and you need to support Irelia's offense sclaing because you won't build towards them. Mentionable Runes are Greater Seal of Scaling Health, Greater Quintessence of Attack Speed and Greater Quintessence of Health Regeneration imo and especially AS Quints are really strong right now.
Your reasoning for running Greater Quintessence of Movement Speed is not really correct because mostly you will run them against AP top laners/ ranged top laners. Teleport is a non contested option right now, you could mention this because it heavily runs into Irelia's favor when being forced out of lane means assuming to lose lane and to deal with Teleports picked by your opponent top laner which is a thing now.


Thanks for the comments.

I personally think that the defence masteries are the best option on Irelia. When I'm in a teamfight I really need the sustain and tenacity, it helps me much more than the damage does. I explain why I rule out the Greater Seal of Scaling Health, in the masteries section, and I dislike having to be repetitive. I will add a mention in on the greater quints of health regen as this is quite viable. I will be re assessing my summoners, with the Heal buff, but I often go for kills in the late laning phase so I generally chose Ignite over teleport.
1
Jakitsa (7) | April 19, 2014 10:52am
Great nice looking guide visually, clean and simple, I like it. :)
I really recommend adding the option to use Greater Quintessence of Attack Speeds or Greater Quintessence of Life Steals. And also, if the lane is losing really hard, how about leveling E to make sure you aren't going to feed anymore?
1
emoriam (287) | April 19, 2014 9:32am
I think you should definitively go for 21/9/0 Masteries because the defense mastery tree got nerfed a bit and you need to support Irelia's offense sclaing because you won't build towards them. Mentionable Runes are Greater Seal of Scaling Health, Greater Quintessence of Attack Speed and Greater Quintessence of Health Regeneration imo and especially AS Quints are really strong right now.
Your reasoning for running Greater Quintessence of Movement Speed is not really correct because mostly you will run them against AP top laners/ ranged top laners. Teleport is a non contested option right now, you could mention this because it heavily runs into Irelia's favor when being forced out of lane means assuming to lose lane and to deal with Teleports picked by your opponent top laner which is a thing now.
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