Not Updated For Current Season
This is a Shaco build which depends on how fast you feed yourself but believe me if u do it fast your oponents wont stand a chance.
First of all depending on which side you are place yourself so that you can take golem buff. It is a need in the begining.
I take Ghost and Ignite
Ghost: I take Ghost so that i can chase down running oponents and quickly to get out of combat.
Ignite: To finish off oponents who you cant catch even if that is possible.
I use 21/0/9 mainly but sometimes if we dont have really good chars i pick 0/9/21 so that i can survive longer.
The important here is to get Jack in the Box so that you can get the golem buff at the begining. Remember raise it only once before you max out your Two-Shiv Poison and Deceive.
I use Crit. Damage Marks and Glyphs, Crit Chance Seals and Quints.
At the begining i pick Amplifying Tome for 5 Bonus damage on Jack in the Box so it will be harder to fail for the Golem Buff. After that make Berserker Greaves and a Sheen and after that some standart AS/Crit/AD items.
Early Game: In early game the most important thing is to try to have golem buff almost all the time so that you can spam Two-Shiv Poison for harrasment and when you see an opening try to kill.
Mid Game: At this points you should already have Malady and a B.F Sword for your Infinity. At this points Shaco is a really hard guy to handle.
Late Game: If the game is so long and you have finished even The Bloodthirster it seems that your oponents are hard and dont give up. Whenever you see an opening tell your team and go kill Baron. With that the game is sure to end.
Thank you for the time and good luck with Shaco the Mad Criter