get
prime

Shyvana Build Guide by Shichifukujin

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


2K
Views
0
Comments
0
Votes
League of Legends Build Guide Author Shichifukujin

Shyvana, Heavy Dragon

Shichifukujin Last updated on November 4, 2011
Like Build on Facebook Tweet This Build Share This Build on Reddit

Shyvana

Ability Sequence

2
8
10
12
13
Ability Key Q
1
3
5
7
9
Ability Key W
4
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 14

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 16


Guide Top

Welcome, to my guide on how to play Shivana.

Hello there. And welcome. In this short guide/Build, I will try to guide you through Shyvana, what she can and cannot do, how, why etc. etc.


Guide Top

Skill Sequence

The way I have put together these skills, is a way of mobility, damage and control. By following this skill-selection, you make sure that you have a lot of farm, you have quite decent damage, you have an escape-ability - and this skillsequence is the most sustainable one I could come up with.


Guide Top

Item selection.

I have chosen these specific items for 1 cause: fear.
When you opponents see you run around, with 3.3K hp, 160 armor and 160 MR, they will be afraid. Because they know it's gonna be ******* hard to kill you, and on top of that, there are 4 guys ready to interrupt them at any time. And on top of THAT, you even deal a hell of a lot of damage to them. I find, that this setup allows me to, well, do whatever the hell I want, whereever the hell I want to do it. My opponents are afraid to engage me, unless they are at least 2 - and if they are, I just back off. No problem at all.


Guide Top

Runes

I have chosen these runes, because I feel they give me the best sustainability throughout the early and midgame - which is where Shyvana is at her weakest point of the entire game.


Guide Top

Pros / Cons

Pros:
Very much HP
Decent damage
Good mobility
Can jungle
Melee caster

Cons:
Squishy early game
No CC's
CoolDowns are a bit long
Must almost always have someone besides her, because she is sure to get ganked a lot.


As you can see here, I was both the tank with 3800 HP, as well as I was carry in this game.