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prime

Build Guide by Lancer110

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Lancer110

Singed carry? Wha...?

Lancer110 Last updated on May 10, 2011
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Ability Sequence

1
3
5
7
9
Ability Key Q
4
8
10
12
14
17
Ability Key W
2
13
15
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 0

 
 
 
 
 
3/
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
4/
Veteran's Scars
Willpower
 
 
 
 
 
 
3/
Ardor
Reinforce
 
 
 
 
 
 
1/
Tenacity
 
 

Defense: 21

 
 
 
 
 
Awareness
4/
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9


Guide Top

Introduction

This is a slightly different build than the average Singed. Most of the time, you will get first blood (or the assist) and then you just keep rolling from there.


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Runes

The rune page is just your standard AP rune page (I know it's different than most tank pages, but it works) With this rune page, your early game is almost unfair and late game it helps you do more damage especially against squishy champs.


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Masteries

These masteries are your typical 21 in Defense and the 9 in utility helps your Ghost and early game mana problems without starting with a mana crystal.


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Pros / Cons

Pros:

    Early game and lane domination
    Easy to farm
    Perfect compliment to melee teams
    Very fast and can soak up ungodly amounts of damage

Cons:
    Low health early game. Need to know what your doing
    CC will shut your initiation down without merc's


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Items

Starting withhelps you zone, chase, and escape early game especially without movement speed runes or masteries. Once you get fling at level 2, your boots come in handy for getting kills/assists.
It's usually a good idea to go back to base once you get enough gold for abut sometimes you're able to stay in lane until you get a, but if you can do that then the game is pretty much over.
Like any good Singed builds,is a must along with a. If the team is heavy in AD, then ashould be the only MR item you need and you should substitute thefor a. (If the enemy has a Yi, Tryndamere, Miss Fortune, Kog'Maw, Tristana, Xin Zhau, or a Warwick thenis practically necessary)


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Summary

Most of the time, if you get 1 or 2 kills early game without dying, then you should have no problem running around like a madman. After that, just laugh when they surrender at 25 and tell 'em gg.