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Hecarim Build Guide by BiscuitBalls

Solotop Tanky Hoersy

Solotop Tanky Hoersy

Updated on April 28, 2012
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League of Legends Build Guide Author BiscuitBalls Build Guide By BiscuitBalls 3,527 Views 7 Comments
3,527 Views 7 Comments League of Legends Build Guide Author BiscuitBalls Hecarim Build Guide By BiscuitBalls Updated on April 28, 2012
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1
BiscuitBalls | April 28, 2012 10:35pm
I wasn't using the previous game as some bragging point, and i'm not shooting down your suggestion, i'm debating it. You jumped to the conclusion that i have not built "real AD" on hecarim, and are shooting down MY suggestion that ad is overvalued on a champion with a single viable ad scaling ability. I have built AD Hecarim before, (mercury treads, wriggles->bloodthirster, trinity force, maw of malmort, randuins, atmas) and it did work, but i found my build i posted here to be more viable, which is why i posted it. I am also not saying that my build is the "best" but it works fantastically for me and i posted it in the case that others might try it and see for themselves, apparently you would rather shoot down a build claiming that another build is better before even trying it yourself.
1
MajorLoL (114) | April 28, 2012 10:12pm
Overestimating the value of AD? He's an AD Bruiser. You haven't actually tried building real AD, and instead completely shoot down suggestions after doing well against noobs. (lolking.net showed their, recent games, those were scrubs you were facing.) Being able to 3v1 people with no lifesteal shows you were either overfed or facing people with less skill level. Maybe even both.
1
BiscuitBalls | April 28, 2012 8:01pm
Literally just played a game with this build where the phantom dancer gave me just enough MS to pick up 4+ kills and save my life + others uncountable times. Though we lost (i was playing with real life friends who never quite learned the game--- i say they have "potential") i carried really hard, to the point of me being able to 3v1. I think you're over estimating the value of Attack Damage on him. (Also, i was mid vs Leblanc)
1
MajorLoL (114) | April 28, 2012 6:59pm
Not taking defense into account. Would do plenty more damage without the Phantom Dancer, and more bought AD.
1
BiscuitBalls | April 28, 2012 11:14am
Hoersy was spelled incorrectly on purpose, because i "troll" the enemy team and get some laughs as being a hoersy. I end usually after elixers with 240+ad and 71% crit. The rampage hits about 350 dmg which buffs my trinity hit crits to hit about 800 dmg. And with my intermission attacks due to attack speed and move speed i can essentially wreck peoples life due to critting on 1.8 as with 240 dmg. Let's do the math, .71 x 2 = 1.41 multiplier on average to each attack, 240 damage so that makes 338 damage per attack, 1.8 attacks per second = 609 damage per second with just my auto attack before trinity force buff + spells. I do plenty of damage with this build and end super ****ing tanky.
1
adrhah (1) | April 28, 2012 11:11am
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1
MajorLoL (114) | April 28, 2012 10:57am
1. Spelled Horsey wrong.

2. Look at this guide: Making A Guide. It'll help you make the guide look prettier.

3. Build is not very viable. You lack a great amount of attack damage, and an unnecessary amount of attack speed. With that much attack speed and no AD, Rampage is absolutely worthless, and yet you max it first. Actually build some damage if you don't want to be worthless compared to a Hecarim building attack damage and little attack speed.

4. You buy Force of Nature before AP Champions even have a chance to be a threat to you. Move it back later into your build. Phantom Dancer is totally worthless with your puny amount of AD, Infinity Edge or Maw of Malmortius would go better in it's place.

5. Around 200 damage is still puny if you're going to stack attack speed. Don't try to use 90 damage from that as defense.

6. Spell check the guide ~ You have a lot of grammatical errors.
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