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Sona Build Guide by michie21

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author michie21

Sona AP Mid

michie21 Last updated on October 8, 2011

Ability Sequence

1
3
5
7
9
Ability Key Q
2
8
10
12
13
Ability Key W
4
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Intelligence
Mystical Vision
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 21


Table of Contents
Guide Top

Introduction

When you play Sona AP everyone will underestimate you. Everyone things you are a troller and you have to earn their respect to start a game and be able to play mid. Which is not the most easiest thing, because for most people Sona is a support. And sure she is!. But AP Mid on <1250 ELO. She is the most easiest champion to dominate your lane completely.
When playing Sona you cant be worthfull late game if you dont win your lane, if you lose lane as Sona (which is less "good" for instance than Brand late game) you cant be the pro carry you want to be.


Guide Top

Runes

Normal caster runes:
- Magic penetration marks, extra damage.
- Mana regen seals, mana makes you able to spawn your abilities which will lead to lane domination
- MR/level Glyphs, more magic resist => longer live => more ability spam.
- Ability Power Quintessences, 15 AP -> 13 more damage with Q. Small but important difference in lane.


Guide Top

Masteries

9-0-21
- 9: is especially for the 15% magic penetration, which is alot!
- 0: defense is nice, but especially the 21th point of defense is great. But we dont have that much points.
- 21: Less cooldown on abilities and spells, the last one is very powerfull because when you make a kill with flash and ignite. At your next try you got your flash back and your opponent doesn't so he cant escape. Also the faster XP ganing is important to overlevel your opponent.

If you die alot playing Sona AP you should change masteries to: 9-21-0