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Build Guide by culman13

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author culman13

Soraka Big Heals/Aura

culman13 Last updated on July 6, 2010
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Ability Sequence

4
10
13
14
15
Ability Key Q
1
7
12
17
18
Ability Key W
2
3
5
8
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 8

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
Quickness
1/
Blink of an Eye
 
 
 
 
 
3/
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 22


Real solid build for Soraka; almost 600 base heals before Zhonya. Extremely useful and people who use tons of mana will love you.

Essentially, Soraka is going to be your healer/support. Its unlikely that you'll pull off alot of kills, though if you do kill someone, its extremely humiliating for the character that died. You will mostly just be assisting the entire game.

Abilities:

Starcall: Extremely useful when you have someone like Amumu Ult'ing, just run in and starcall to let Amumu do more damage. I primarily use Starcall for farming; get gold, buy items.

Astral Blessing: Heal. Simple as that. Also useful due to the fact it increases armor. Beginning of game, tanks can always use a little extra armor.

Infuse: Mana/Attack. Basically just give mana to people that need it. If you see a chance with a character with no life, flash in and use Infuse to get the kill to power up majai a bit quicker (don't get greedy). This ability is amazing for people who try to push. Silence them before they can use ability then get back a bit, always frustrating for them.

Wish: I always try and keep a close eye on peoples life when my team pushes, easy team heal when things get a bit complicated.

Items:

Mana Manipulator: Amazing. Early game just having nice mana regen. You and your partner in your lane will love it.

Mercury Treads: Always need more speed. Magic resist is key so nukes don't rape you from range. Merc Treads cut down on stuns and such which is incredibly important when a healer. I guarantee you will be targeted if you are in the middle of a group healing.

Majai: Get assists, get bigger, heal more. Simple as that. If you just follow all the big guys on your team you will have majai at 20 in no time. Just be careful not to run in foolishly and lose your stacks. 15% cooldown reduction is very nice as well.

Innervating: This thing is amazing. Moar health! With this, you can heal others and heal yourself at the same time. Aura mana regen that will have all the cool kids hanging around you.

Abyssal: Aura that hurts enemy champs magic resist along w starcall. More AP for bigger heals. Nomnomnomnom.

Soul Shroud: Moar health! More mana regen aura and all your allies have 15% cooldown. We are now pushing well over 20 mana in 5 seconds aura. Very nice.

Zhonya: If you get this far, used for bigger heals. Active also saves your life incase gank (stalls for allies to come).

Notes:

Don't get too greedy. Number one rule. Other than that, throughout the whole game just try to level/farm as much as you can. It's not critical to get assists before you have Majai but gold does come quicker that way. Just always hang back and keep healing teammates. Use Infuse to always keep enemy champions from pushing you, silence to buy yourself time.