Shen Build Guide by Soupy soup
Not Updated For Current Season
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Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Hello dear Mobafire people. This is my first guide ever on my favorite tank Shen. In this guide I am here to show maybe even help you jungle on one of my favorite champs. The reasons I enjoy jungling on Shen is the fact he has great jungle sustain and can always come out with close too full hp, I will admit his ganks may not be as good as other junglers but still they are good none the less. With Shens taunt/ult make him pretty good at ganking being able to gank any were on the map and hold them in place for a few seconds for your carries to nuke them down plus you add a nice little heal to their hits.
Pros / Cons
Good jungle sustain
No need for Flash
Since buff can jungle fast
Easily counter jungled
Pretty slow early game
Marks: I use Magic pen marks since Shens Q goes off magic damage and I figured the extra damage would be nice to help finish the jungle route faster.
Seals: For seals I run armor for a more sustained jungle early on. Other seals that I found too work are energy per level or flat energy seals too be able to spam your abilities and dodge which goes well with Evasion
Glyphs: I run 6 per level magic resist glyphs for late game benefit and 3 flat magic resist glyphs because I like to gank at level 2 (If my team is good) I do not recommend any other glyphs
For my masteries I went 9/20/1 getting the things I felt would help Shen sustain in the jungle While helping him clear it just a tad bit faster, For you people that wonder why I didn't spec into Awareness it, this due to the fact I never find myself under leveled, but if you feel you need it, all power too you. These masteries may not be the best but they fit the way I play Shen.
My build is like most junglers starting build I get my Wriggle's Lantern along with either Ninja Tabi or Mercury's Treads (Boots depend on heavy ad or ap) after words I build a Heart of Gold for the Gold/p5. After I get my Aegis done I check to see if the Enemy team is more ap or ad heavy and that decides what I build either Randuin's or a Force of nature, after I complete one of those I buy a Giants belt for a Ryali's late game for that nice slow and decent amount Hp. Once you complete the build you should be pretty tanky and be ready to soak up that damage for your team. My reasoning for Randuin's over every other armor item is for that fact that with Shadow Dash you can easily lower their attack speed and movement speed so that your team is able to catch up and show them who is boss
Jungling Route / Counter jungling
This is the jungle route i use most often for that fact I get to gank early and give my ap carry blue buff all within 4-5 mins, if you did it all right you should have no need to go back at all and can just keep moving on (Go back before dragon so you can pick up Wriggles). If on the occasion you get counter jungled, it is simple to recover as Shen. Invading their jungle is easy, Shen may not be able to stop people from stealing his jungle but he sure can kick their *** in their jungle. Since Shen has great jungle sustain he can easily go in their jungle and gank them while they are taking their buff or simply clearing a camp.
At low levels (1-5) Shen can pretty much harass any champ he may encounter while doing his jungle route or while just roaming around, thanks to his Vorpal Blade and Feint
~Ganking pre level 6~
For ganking you want to be aware of your lanes to see if they enemy team is over-extending. what you need to do is inform your teammates you are going to gank their lane and to be prepared at that point in time you rush in and hit them with Vorpal Blade so that you give you and your teammates that tiny bit of health, at that point you just auto attack and shield. If you get the kill great! But if you didn't, you still helped your team. Remember that if you don't get the kill a wasted summoner spell still counts as a successful gank
~Ganking level 6+~
At this point you just got you're ult, your on bot lane helping out and you notice my top needs help, "Oh sheeet! have no fear! my ult is here." You ult up to the top lane, taunt those noobs and teach them a lesson. If your teammate is low and you know you can't get a gank simply just let him go back and now they got a fight a full hp Shen.
This is a MUST have since the fact you 5 extra gold on use and helps clear jungle faster
This is one of my favorite spells on Shen its great for catching up and using Shadow Dash and Randuins so your team can catch up
You can use it but you know your ult has a shorter cooldown and puts a shield on a ally
You can take flash but since your Shadow Dash allows you to go through most walls. I find it useless
You can use this over Ghost but that is completely up to you. Exhaust or Ghost are the spells I would recommend you take along with smite
This is my guide on jungle Shen, I do remind you this was my first guide so if you have any suggestions to make it better please leave a comment I would love to hear what you have to say either bad news or good. I will be checking and updating as often as I can.
Here is a little special thanks to a few people who helped me out