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Standard Sivir AD build






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Spells:
Exhaust
Ghost
Ability Order
Fleet of Foot (PASSIVE)
Sivir Passive Ability
Introduction

After experimenting alot with different sivir builds i came to the concluscion of using warmogs and atmas alongside a manamune as the core."Why? you may ask well im here to explain it. I enjoy playing siver and due to the new scaling i have enjoyed her much more.
The Legend of Sivir
The beautiful and deadly mercenary known as Sivir has earned many titles throughout her illustrious career, but the one she held until recently was ''Battle Mistress of Noxus''. Now, however, she is known as ''The Battle Mistress'' after breaking her contract with the Noxian High Command. Sivir dared to object to the Noxian war against the peaceful island state of Ionia; her predictions of a bloody stalemate came true when the Ionians held off the relentless assaults of the Noxians. Claiming that the Noxian High Command had lost its direction, she left Noxus and made her services available to the Institute of War. The Noxian High Command has sent a number of contracted assassins to deal with its rogue mercenary, but none have delivered her or survived.
''Time and time again, Sivir proves that she has earned the right to call herself 'The Battle Mistress'.''
Pros
Great Soloer
Amazing Farmer
One of the best if not the best tower pushers
Only costs 450 IP
Movement and Speed Increase
Huge Damage Dealer
Deep Health and Mana Pool (with Manamune/Warmogs)
Cons
She is very squishy (without items)
Mana can be a problem early (without manamune)
Usually a main target to focus (very focused when fed)
No real escapes aside from her ultimate
Increases Sivir's dodge chance by 10/15/20/25% while moving. This skill keeps you on your foot as you should be always moving around versus aggressive enemys.
Boomerang Blade
Sivir hurls her crossblade like a boomerang, dealing 60 / 115 / 170 / 225 / 280 (+75% of ability power) and (+75% of Attack Damage) Magic Damage to the first unit and 10% reduced damage to each subsequent target. This is your main bread and butter as sivir. Most of your damage and burst damage will come from this skill.
Cooldown 9 seconds | Cost 80 / 90 / 100 / 110 / 120 mana | Range 10000
Ricochet
Toggle: Sivir's basic attacks will bounce to 1 / 2 / 3 / 4 / 5 additional target(s), dealing 22% less damage with each bounce (only the first hit procs item effects). This will be your main farming ability alongside your boomerang blade. It will allow you to quickly take out enemy mobs and push lanes.
Cost 6 mana per attack | Range 20
Spell Shield
Creates a magical barrier which blocks a single enemy ability used on Sivir. Lasts up to 3 seconds. Spell shield is the skill that requires the most timing for sivir. If you time this right you will absorb the enemy spell and allow you to recover mana.
If an ability is blocked by the shield, Sivir regains 125 mana.
Cooldown 28 / 24 / 20 / 16 / 12 seconds | Cost 75 mana | Range 20
On The Hunt
Grants Sivir and nearby allies 25% movement speed and 25 / 45 / 65% attack speed (half for allies) for 15 seconds. This will be your main escape or chase ability, allowing all your allies in the area to gain a speed boost in movement speed and attack speed. This skill is also extremely useful for pushing a lane as these boosts also affect ally minions.
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