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Taric General Guide by DaJelen

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author DaJelen

Taric ranked support

DaJelen Last updated on January 17, 2012
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Ability Sequence

2
3
5
7
9
Ability Key Q
4
8
10
12
14
Ability Key W
1
13
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 0

 
 
 
 
 
Durability
2/
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
3/
Intelligence
 
 
 
 
 
 
 
1/
Mastermind
 

Utility: 21


Guide Top

Welcome

Hello thank you that you have a look on my guide. It's the guide how to play support taric in ranked games. I hope you'll enjoy it :)


Guide Top

Introduction

Hello first some things about taric. His stun is verry uefull in the start of a game. Tell your AD carry when you will cast this skill because so he can prepare himself on attack. It's pretty tanky support so don't be so scared to join team fights.


Guide Top

Masteries

Masteries are 0/9/21, so you get some armor and magic resist for a start of the game. With those masteries, you can easily push enemy AD carry away from the minions and with that, he can't farm. You get some bonus gold from masteries too.


Guide Top

Runes

For runes I take some magic resist and armor for early game. Cooldown runes help you to get your skills befor, so you can help your team. With some bonus mana you have a chance of casting stun and heal more times.


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Items

You can change item sequence on what your team need. At start take 4 wards, so you can stay on lane pretty long without going back, which cost you much experience. Later in the game you will be able to enter teamfights without any fear. With this build you get pretty much armor and magic resist so don't be scared :)


Guide Top

Skill Sequence

First take your stun(e), so you can push enemy AD carry away without getting any damage at all. Second take heal(q) and max it first, so your carry don't need to get back so many times. In level 4 you take shield and max it second. Befor getting a shield(w) be sure that you don't play too agreesive. Ultimate is very usefull in team fights because your team get some bonus ability power and that can help them pretty much.


Guide Top

Summoner Spells

For summoner spells I take clairvoyance and flash. Clairvoyance is very usefull for checking enemy buffs, nashor and drake. I take flash, so I can play game more agreesive without be scared of getting ganked. You can take heal instead of flash but then you have to be carefull at setting on wards.


Guide Top

Ranked Play

Be sure that you always stun their squishys (low health champions without armor, magic resist), so you can get them out of fight very fast. In defense make sure that you always defend your carries. In case of enemy dive, stun the enemy champion, so he get some damage from the turret and he won't be able to continue with attack.


Guide Top

Farming

As support, leave all minions to AD carry, so he can get feeded pretty well.


Guide Top

Thank you for your visit

Thank you for reading my build. I hope that this will help you to become better player :)


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