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Taric Build Guide by draecko

Taric the stun out of jungle

Taric the stun out of jungle

Updated on February 12, 2012
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League of Legends Build Guide Author draecko Build Guide By draecko 2,245 Views 0 Comments
2,245 Views 0 Comments League of Legends Build Guide Author draecko Taric Build Guide By draecko Updated on February 12, 2012
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Spells:

LoL Summoner Spell: Smite

Smite

LoL Summoner Spell: Flash

Flash

Introduction

First of all this is my first guide. I've decided to write this guide cause I enjoy playing Taric as a jungler and I think it is quite vialable. I started out playing it as a complete troll pick. I decided to click random cause I like to play different champions to learn them better, and got Taric. Now two others picked supports as well, so I thought, hell with it, I'll go jungle AD tank.

Try it, try other items if you think they are better, and laugh your butt off when you are very succesfull.
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Pros / Cons

CON
* Slow till around level 5 or untill Madred
* Does not work as good when you have an AP top
* Not the highest damage dealer late game

PRO
* Strong defense, nice amount of health, very good (off)tank
* Extremely powerful ganks when combined with a strong ad reliant top
* Early ganks are possible (level 3 if you get the stun sooner)
* Nice to take oracles on cause you're not squishy at all
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Runes/Masteries

The runes I take are fairly simple, I'm playing tanky so I want some extra armor and magic resist and health. I do AD damage and want to ignore some of my enemies armor. Other runes are quite possible as well, haven't tested it out too much.
The same counts for Masteries, I wanna be able to fulfill a real jungle play style, but also want to be able to take a big chunk of damage in the team fights. There is quite a lot of synergy in the build if you ask me.
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Items

The items are based on what I like to use on a lot of my jungle tanks that do use auto hit in teamfights. It gives a lot of survivability and you still become stronger in damage every item you purchase. I've been thinking of adding a Youmou's Ghostblade into it, but haven't worked out details of it.
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Skill Sequence

The skill sequence is based on steady jungling, which works well with the armor smashing and heal early game. After level 3 (early stun) or 4 you're up for some fast ganking, I like to start top if my top is a strong AD champ like Gangplank. Remember, you're a utility master and your damage is only decent at best at start. But with a good stun and a shattered armor you can go a long way. Maxing heal after the armor shatter makes you jungle life easier, and annoying for your enemies in those teamfights.
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Summary

Certainly not the best guide, I know. Still try it out, give some feedback, and enjoy the crying at champion select screen. It might seem like a complete troll pick but it simply works. Don't forget to buy that oracles to clear the wards, if you play correct you won't lose it fast.
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Taric the stun out of jungle

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