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Taric Build Guide by JanneKongo

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author JanneKongo

Taric wont let you down!

JanneKongo Last updated on September 7, 2011
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Ability Sequence

1
3
5
7
9
Ability Key Q
4
8
10
12
14
Ability Key W
2
13
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 0

 
 
 
 
 
3/
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 9

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 21


Table of Contents
Guide Top

Introduction

Please notice, this guide are for ranked premades. Feel free to try it with mates but remember there is alot of things you need to know as support!

1. You're carry shall allways get the kills if possible.
2. You may be underleveled and have a poor farm.

underleveled? because you have to put up wards and help out where your needed.

why poor farm? Because you wont get kills.

What about minion kills? This depends, but if your on lane with carry. You shall not even try to kill a single minion, that's for the carry.

3. You need to buy alot of wards and oracle's if you vs stealth.
4. You need to know all the good ward spots.

Many asks why Mobility boots? i think its obvious for the most support heros except for Jenna. You'll neeed the speed for faster aid and to place wards.

Why Meki instead of mana crystal? Because Taric aint


Guide Top

Items

> Meki and ward = MP5 and to avoid ganks.
> Tear= you'll need the mana.
> Boots(+5)= faster aid and wardplacing.
> CoH= this mana reg is insane when you have Tear, this item makes it possible for you to stay in fights and on lane.
> Harr= movement speed increasing are great for ganks and to fall back.

>WARDS: allways have wards on you and if needed oracle. After about 20 min you should buy wards in 5 stacks.


Guide Top

Summoner Spells

Flash is the best escape for support since they can get nuked by carry really fast.
We need flash to keep range especially when we vs melee carry.

why not ghost? Because ghost does not get the enemys of you, 1 stun or 1 slow and your dead anyway.

CV: To master the map is everything. By mastering the map i mean to have much vision as possible. Therefor CV are the best choise as 2nd summoners spell in my opinion and it got a short cooldown compared to other spells. Wards + CV wins the game