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Build Guide by Tipper

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Tipper

Teemo - AD done right

Tipper Last updated on May 10, 2011
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Ability Sequence

1
5
8
12
13
Ability Key Q
4
14
15
17
18
Ability Key W
2
3
7
9
10
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9


Guide Top

Introduction

Well hello there..

I've been playing AD teemo for a long time now, and felt like contributing with a guide.
I, personally think AD teemo is much better than AP and have always felt like that. Please do rate this guide, but if you rate negatively then please tell me in a comment why.

This is also my first guide, so bear with me.
Thanks.


Guide Top

Pros / Cons

Pros:
Strong auto attack.
Incredibly fun through the whole game.
Beast early game.
Map awareness.
Lots of CC

Cons:
Squishy untill frozen mallet.
Shut down easily with exhaust/blind
Low dmg-output between getting your berserker boots and madreds.


Guide Top

Summoner Spells

Recommended summoner spells:

Exhaust: Adds to the CC, you can utterly destroy phys dmg champions with your blinding dart and this.

Flash: A handy "GTFO" button that can be used to escape over walls and such. A "musthave".

Ignite: Not as handy as exhaust, but still a nice addition to your dmg.

Less viable summoner spells:

Ghost: Some people use this, though I personally think his W is more than enough.

Teleport: For added pressure on your lane, and pushing.

Clairvoyance: Extra map awareness can greatly help your team.

Cleanse: Works fine in addition to flash, though you would want an offensive summoner spell too.

NO GO's...

Every other spell that I havent mentioned...


Guide Top

Items

Early game:

1. Doran's Blade x 2

Doran's blade is incredible for teemo, with 2 of these you will shred opponents in mere shots.

Some might have seen Teemo start with things like lifesteal and such, but that isn't nearly as viable as this.

2. Berserkers Greaves

These are excellent, though if you want to have even more mobility, try boots of mobility. I've been experimenting a little with them, but decided that you gain more from Atk. Speed